///////////////////////////////////////////////////////////////////////////// // This is a Linux version of the O/S abstraction layer which implements // O/S-dependent primitives and can help write portable apps. ///////////////////////////////////////////////////////////////////////////// #include "OsDep.h" #include #include // for usleep // Get system tick count in milliseconds DWORD GetTickCount() { DWORD count; timespec ts; if (clock_gettime(CLOCK_MONOTONIC, &ts)) { return 0; } count = ts.tv_sec * 1000 + ts.tv_nsec / 1000000; return count; } void Sleep( DWORD msec) { usleep( msec * 1000); }