Manager: fix issue in first-time setup wizard causing empty blender
var
Fix an issue in the First-Time Setup wizard, which caused an empty `blender` variable when using the system-default location for Blender. Fixes #104366
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@ -12,6 +12,7 @@ bugs in actually-released versions.
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This happens uniformly, regardless of the platform. So also on Linux, which has a case-sensitive filesystem, this matching is done in a case-insensitive way. It is very unlikely that a Flamenco configuration has two separate variables, for paths that only differ in their case.
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This happens uniformly, regardless of the platform. So also on Linux, which has a case-sensitive filesystem, this matching is done in a case-insensitive way. It is very unlikely that a Flamenco configuration has two separate variables, for paths that only differ in their case.
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- Fix issue where jobs could get stuck in `pause-requested` state. Such jobs are now also detected at startup of the Manager, and sent to `paused` when possible.
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- Fix issue where jobs could get stuck in `pause-requested` state. Such jobs are now also detected at startup of the Manager, and sent to `paused` when possible.
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- Log a warning at startup when the `blender` variable is missing, or has no value for one or more platforms.
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- Log a warning at startup when the `blender` variable is missing, or has no value for one or more platforms.
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- Fix an issue in the First Time Setup wizard, where the "System Default Location for Blender" could cause the `blender` variable to be empty, and thus the farm inoperable.
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## 3.6 - released 2024-12-01
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## 3.6 - released 2024-12-01
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@ -291,7 +291,7 @@ func (f *Flamenco) SaveSetupAssistantConfig(e echo.Context) error {
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// The input command can be found on $PATH, and thus we don't need to save
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// The input command can be found on $PATH, and thus we don't need to save
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// the absolute path to Blender here.
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// the absolute path to Blender here.
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executable = setupAssistantCfg.BlenderExecutable.Input
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executable = setupAssistantCfg.BlenderExecutable.Input
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case api.BlenderPathSourceInputPath:
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case api.BlenderPathSourceInputPath, api.BlenderPathSourceSystemLocation:
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// The path should be used as-is.
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// The path should be used as-is.
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executable = setupAssistantCfg.BlenderExecutable.Path
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executable = setupAssistantCfg.BlenderExecutable.Path
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}
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}
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