Fix #104197: Document design principles
Document the design principles. This is basically https://studio.blender.org/blog/flamenco-3-a-new-beginning/ plus some more info.
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---
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title: Design Principles
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weight: 25
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---
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This page describes some of the design ideas & principles behind Flamenco.
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## Target Audience
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Flamenco is meant for **smaller animation studios and individuals** at home.
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Think of roughly **1-10 artists** using it, and **1-100 computers** attached to
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the farm to execute tasks. [Blender Studio][studio] uses a handful of servers,
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and combines those with various desktop machines when they're not used by the
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artists.
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## Design Principles
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The following principles guide the design of Flamenco:
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Blender.org Project
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: Flamenco is a true blender.org project. This means that it's Free and Open
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Source, made by the community, lead by Blender HQ. Its development will fall
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under the umbrella of the [Pipline, Assets & IO][PAIO] module.
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[PAIO]: https://projects.blender.org/blender/blender/wiki/Module:%20Pipeline,%20Assets%20&%20I/O
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Minimal Authentication & Organisation
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: Because Flamenco is aimed at small studios and individuals, it won't offer
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much in terms of user authentication, nor the organisation of users into groups.
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[Custom job types][jobtypes] can be used to attach arbitrary metadata to jobs,
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such as the submitter's name, a project identifier, etc.
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[jobtypes]: {{< ref "/usage/job-types" >}}
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Minimize External Components
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: Running Flamenco should be extremely simple. This means that it should depend
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on as few external packages as possible. Apart from the Flamenco components
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themselves, all you need to install is [Blender][blender].
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: The downside of this is that development might take longer, as some things
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that an external service could solve need to be implemented. This trade-off of
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developer time for simplicity of use is considered a good thing, though.
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[blender]: https://www.blender.org/
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No Errors, Guide Users To Success
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: Instead of stopping with a description of what's wrong, like "no database
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configured", Flamenco should show something helpful in which you're guided
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towards a working system.
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Customisable
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: Studio pipeline developers / TDs should be able to customise the behaviour of
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Flamenco. They should be able to create new [job types][jobtypes], and adjust
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existing job types to their needs. For this, Flamenco uses JavaScript to convert
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a job definition like "*render this blend file, frames 1-100*" into individual
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tasks for computers to execute.
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Work offline
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: Like Blender itself, Flamenco should be able to fully work offline. That is,
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work without internet connection. If any future feature should need such a
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connection, that feature should always be optional, and be disabled by default.
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Data Storage
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: Data should be stored as plain files whenever possible. Where a higher level
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of coordination is required, an embedded database can be used; currently
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Flamenco uses [SQLite][sqlite] for this.
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[sqlite]: https://pkg.go.dev/modernc.org/sqlite
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## Infrastructure & Supported Platforms
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Setting up a render farm is not as simple as pushing a button, but Flamenco aims
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to keep things as simple as possible. What you need to run Flamenco is:
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- One or more computers to do the work, i.e. running Flamenco Worker.
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- A computer to run the central software, Flamenco Manager. This could be one of
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the above computers, or a dedicated one.
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- A local network with file sharing already set up, so that the above computers
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can all reach the same set of files.
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Since Blender Studio fully runs on Open Source software, Linux is the main
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platform Flamenco is developed for. Windows and macOS will also be supported,
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but will need help from the community to get tested & developed well.
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## Software Design
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The Flamenco software follows an **API-first** approach. All the functionality
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of Flamenco Manager is exposed via [the OpenAPI interface][openapi] ([more
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info](openapi-info)). The web interface is no exception; anything you can do
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with the web interface, you can do with any other OpenAPI client.
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- The API can be browsed by following the 'API' link in the top-right corner of
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the Flamenco Manager web interface. That's a link to
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`http://your.manager.address/api/v3/swagger-ui/`
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- The web interface, Flamenco Worker, and the Blender add-on are all using that
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same API.
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[openapi]: https://projects.blender.org/studio/flamenco/src/branch/main/pkg/api/flamenco-openapi.yaml
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[openapi-info]: https://www.openapis.org/
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## New Features
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To add a new feature to Flamenco, these steps are recommended:
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1. Define which changes to the API are necessary, and update the [flamenco-openapi.yaml][openapi] file for this.
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1. Run `go generate ./pkg/...` to generate the OpenAPI Go code.
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1. Implement any new operations in a minimal way, so that the code compiles (but doesn't do anything else).
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1. Run `make generate` to regenerate all the code (so also the JavaScript and Python client, and Go mocks).
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1. Write unit tests that test the new functionality.
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1. Write the code necessary to make the unit tests pass.
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1. Now that you know how it can work, refactor to clean it up.
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1. Send in a pull request!
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