Website: add Cycles/OPTIX/GPU job type
Add the latest version of the Blender Studio custom job type to the website, as it does a few things others may find interesting.
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---
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This section contains third-party job types for Flamenco. These have been
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submitted by the community. If you wish to contribute, consider joining the
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[Blender Chat channel][flamencochannel] and chime-in there.
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submitted by the community. If you wish to contribute your custom job type,
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either
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- join the [#flamenco Blender Chat channel][flamencochannel] and poke `@dr.sybren`, or
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- write an [issue in the tracker][tracker] with your proposal.
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## How can I create my own Job Type?
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This is described [Job Types][jobtypes]. It is recommended to use the
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[built-in scripts][built-in-scripts] as examples and adjust them from there.
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## Installation
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Each job type consists of a `.js` file. After downloading, place those in the
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`scripts` directory next to the Flamenco Manager executable. Create the
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directory if necessary. Then restart Flamenco Manager and in Blender press the
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"Refresh from Manager" button.
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## Third-Party Job Types
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{{< flamenco/toc-children >}}
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@ -19,3 +30,4 @@ This is described [Job Types][jobtypes]. It is recommended to use the
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[jobtypes]: {{< ref "usage/job-types" >}}
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[built-in-scripts]: https://projects.blender.org/studio/flamenco/src/branch/main/internal/manager/job_compilers/scripts
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[flamencochannel]: https://blender.chat/channel/flamenco
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[tracker]: https://projects.blender.org/studio/flamenco/issues
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// SPDX-License-Identifier: GPL-3.0-or-later
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const JOB_TYPE = {
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label: 'Cycles OPTIX GPU',
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description:
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'OPTIX GPU rendering + extra checkboxes for some experimental features + extra CLI args for Blender',
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settings: [
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// Settings for artists to determine:
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{
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key: 'frames',
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type: 'string',
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required: true,
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eval: "f'{C.scene.frame_start}-{C.scene.frame_end}'",
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evalInfo: {
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showLinkButton: true,
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description: 'Scene frame range',
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},
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description: "Frame range to render. Examples: '47', '1-30', '3, 5-10, 47-327'",
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},
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{
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key: 'chunk_size',
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type: 'int32',
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default: 1,
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description: 'Number of frames to render in one Blender render task',
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visible: 'submission',
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},
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// render_output_root + add_path_components determine the value of render_output_path.
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{
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key: 'render_output_root',
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type: 'string',
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subtype: 'dir_path',
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required: true,
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visible: 'submission',
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description:
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'Base directory of where render output is stored. Will have some job-specific parts appended to it',
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},
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{
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key: 'add_path_components',
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type: 'int32',
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required: true,
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default: 0,
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propargs: { min: 0, max: 32 },
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visible: 'submission',
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description:
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'Number of path components of the current blend file to use in the render output path',
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},
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{
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key: 'render_output_path',
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type: 'string',
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subtype: 'file_path',
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editable: false,
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eval: "str(Path(abspath(settings.render_output_root), last_n_dir_parts(settings.add_path_components), jobname, '{timestamp}', '######'))",
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description: 'Final file path of where render output will be saved',
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},
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{
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key: 'experimental_gp3',
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label: 'Experimental: GPv3',
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description: 'Experimental Flag: Grease Pencil 3',
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type: 'bool',
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required: false,
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},
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{
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key: 'experimental_new_anim',
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label: 'Experimental: Baklava',
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description: 'Experimental Flag: New Animation Data-block',
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type: 'bool',
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required: false,
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},
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// Extra CLI arguments for Blender, for debugging purposes.
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{
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key: 'blender_args_before',
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label: 'Blender CLI args: Before',
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description: 'CLI arguments for Blender, placed before the .blend filename',
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type: 'string',
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required: false,
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},
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{
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key: 'blender_args_after',
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label: 'After',
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description: 'CLI arguments for Blender, placed after the .blend filename',
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type: 'string',
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required: false,
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},
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// Automatically evaluated settings:
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{
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key: 'blendfile',
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type: 'string',
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required: true,
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description: 'Path of the Blend file to render',
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visible: 'web',
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},
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{
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key: 'fps',
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type: 'float',
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eval: 'C.scene.render.fps / C.scene.render.fps_base',
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visible: 'hidden',
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},
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{
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key: 'format',
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type: 'string',
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required: true,
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eval: 'C.scene.render.image_settings.file_format',
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visible: 'web',
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},
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{
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key: 'image_file_extension',
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type: 'string',
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required: true,
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eval: 'C.scene.render.file_extension',
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visible: 'hidden',
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description: 'File extension used when rendering images',
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},
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{
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key: 'has_previews',
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type: 'bool',
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required: false,
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eval: 'C.scene.render.image_settings.use_preview',
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visible: 'hidden',
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description: 'Whether Blender will render preview images.',
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},
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],
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};
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// Set of scene.render.image_settings.file_format values that produce
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// files which FFmpeg is known not to handle as input.
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const ffmpegIncompatibleImageFormats = new Set([
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'EXR',
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'MULTILAYER', // Old CLI-style format indicators
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'OPEN_EXR',
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'OPEN_EXR_MULTILAYER', // DNA values for these formats.
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]);
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// File formats that would cause rendering to video.
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// This is not supported by this job type.
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const videoFormats = ['FFMPEG', 'AVI_RAW', 'AVI_JPEG'];
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function compileJob(job) {
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print('Blender Render job submitted');
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print('job: ', job);
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const settings = job.settings;
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if (videoFormats.indexOf(settings.format) >= 0) {
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throw `This job type only renders images, and not "${settings.format}"`;
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}
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const renderOutput = renderOutputPath(job);
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// Make sure that when the job is investigated later, it shows the
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// actually-used render output:
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settings.render_output_path = renderOutput;
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const renderDir = path.dirname(renderOutput);
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const renderTasks = authorRenderTasks(settings, renderDir, renderOutput);
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const videoTask = authorCreateVideoTask(settings, renderDir);
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for (const rt of renderTasks) {
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job.addTask(rt);
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}
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if (videoTask) {
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// If there is a video task, all other tasks have to be done first.
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for (const rt of renderTasks) {
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videoTask.addDependency(rt);
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}
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job.addTask(videoTask);
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}
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cleanupJobSettings(job.settings);
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}
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// Do field replacement on the render output path.
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function renderOutputPath(job) {
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let path = job.settings.render_output_path;
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if (!path) {
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throw 'no render_output_path setting!';
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}
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return path.replace(/{([^}]+)}/g, (match, group0) => {
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switch (group0) {
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case 'timestamp':
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return formatTimestampLocal(job.created);
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default:
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return match;
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}
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});
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}
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const enable_all_optix = `
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import bpy
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cycles_prefs = bpy.context.preferences.addons['cycles'].preferences
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cycles_prefs.compute_device_type = 'OPTIX'
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for dev in cycles_prefs.get_devices_for_type('OPTIX'):
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dev.use = (dev.type != 'CPU')
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`;
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const enable_experimental_common = `
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import bpy
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exp_prefs = bpy.context.preferences.experimental
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`;
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function authorRenderTasks(settings, renderDir, renderOutput) {
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print('authorRenderTasks(', renderDir, renderOutput, ')');
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// Extra arguments for Blender.
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const blender_args_before = shellSplit(settings.blender_args_before);
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const blender_args_after = shellSplit(settings.blender_args_after);
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// More arguments for Blender, which will be the same for each task.
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const task_invariant_args = [
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'--python-expr',
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enable_all_optix,
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'--python-expr',
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"import bpy; bpy.context.scene.cycles.device = 'GPU'",
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'--render-output',
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path.join(renderDir, path.basename(renderOutput)),
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'--render-format',
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settings.format,
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].concat(blender_args_after);
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// Add any experimental flags.
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{
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let py_code_to_join = [enable_experimental_common];
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if (settings.experimental_gp3) {
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py_code_to_join.push('exp_prefs.use_grease_pencil_version3 = True');
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}
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if (settings.experimental_new_anim) {
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py_code_to_join.push('exp_prefs.use_animation_baklava = True');
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}
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// If it's not just the common code, at least one flag was enabled.
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if (py_code_to_join.length > 1) {
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task_invariant_args.push('--python-expr');
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task_invariant_args.push(py_code_to_join.join('\n'));
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}
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}
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// Construct a task for each chunk.
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let renderTasks = [];
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let chunks = frameChunker(settings.frames, settings.chunk_size);
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for (let chunk of chunks) {
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const task = author.Task(`render-${chunk}`, 'blender');
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const command = author.Command('blender-render', {
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exe: '{blender}',
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exeArgs: '{blenderArgs}',
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argsBefore: blender_args_before,
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blendfile: settings.blendfile,
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args: task_invariant_args.concat([
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'--render-frame',
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chunk.replaceAll('-', '..'), // Convert to Blender frame range notation.
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]),
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});
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task.addCommand(command);
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renderTasks.push(task);
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}
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return renderTasks;
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}
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function authorCreateVideoTask(settings, renderDir) {
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const needsPreviews = ffmpegIncompatibleImageFormats.has(settings.format);
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if (needsPreviews && !settings.has_previews) {
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print('Not authoring video task, FFmpeg-incompatible render output');
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return;
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}
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if (!settings.fps) {
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print('Not authoring video task, no FPS known:', settings);
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return;
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}
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const stem = path.stem(settings.blendfile).replace('.flamenco', '');
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const outfile = path.join(renderDir, `${stem}-${settings.frames}.mp4`);
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const outfileExt = needsPreviews ? '.jpg' : settings.image_file_extension;
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const task = author.Task('preview-video', 'ffmpeg');
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const command = author.Command('frames-to-video', {
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exe: 'ffmpeg',
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fps: settings.fps,
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inputGlob: path.join(renderDir, `*${outfileExt}`),
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outputFile: outfile,
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args: [
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'-c:v',
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'h264',
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'-crf',
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'20',
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'-g',
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'18',
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'-vf',
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'pad=ceil(iw/2)*2:ceil(ih/2)*2',
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'-pix_fmt',
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'yuv420p',
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'-r',
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settings.fps,
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'-y', // Be sure to always pass either "-n" or "-y".
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],
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});
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task.addCommand(command);
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print(`Creating output video for ${settings.format}`);
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return task;
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}
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// Clean up empty job settings so that they're no longer shown in the web UI.
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function cleanupJobSettings(settings) {
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const settings_to_check = [
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'blender_args_before',
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'blender_args_after',
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'experimental_gp3',
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'experimental_new_anim',
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];
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for (let setting_name of settings_to_check) {
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if (!settings[setting_name]) delete settings[setting_name];
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}
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}
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---
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title: Cycles/OPTIX + Experimental
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weight: 20
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resources:
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- name: screenshot
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src: cycles-optix-gpu.webp
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title: Screenshot of the Flamenco job submission panel in Blender
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---
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{{< flamenco/thirdPartyCompatibility blender="v4.2-alpha+" flamenco="v3.5+" >}}
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Documented and maintained by [Sybren Stüvel][author].
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Please report any issues at [Flamenco's tracker][tracker].
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[author]: https://projects.blender.org/dr.sybren
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[tracker]: https://projects.blender.org/studio/flamenco/issues
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{{< /flamenco/thirdPartyCompatibility >}}
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This job type is the most-used one at [Blender Studio](https://studio.blender.org/). It includes a few features:
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- Always enable GPU rendering with OPTIX.
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- Checkboxes to enable specific experimental flags.
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- Extra input fields for arbitrary commandline arguments for Blender.
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To use, download [cycles_optix_gpu.js](cycles_optix_gpu.js) and place it in the
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`scripts` directory next to the Flamenco Manager executable. Create the
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directory if necessary. Then restart Flamenco Manager and in Blender press the
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"Refresh from Manager" button.
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<style>
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figure {
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width: 30em;
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}
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</style>
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{{< img name="screenshot" size="medium" >}}
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margin: 0.6ex;
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}
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.compatibility-box dl {
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flex-basis: 20%;
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flex-basis: 30%;
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display: flex;
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flex-flow: row wrap;
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}
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.compatibility-box dl dt {
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margin: 0;
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flex-basis: 66%;
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flex-basis: 55%;
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padding: 0.2em 0.4em;
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text-align: right;
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}
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content: ":";
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}
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.compatibility-box dl dd {
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flex-basis: 33%;
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flex-basis: 45%;
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flex-grow: 1;
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margin: 0;
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padding: 0.2em 0.4em;
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