From cbafe0ff34c21a52db694f19c06639777e7c06bf Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Sybren=20A=2E=20St=C3=BCvel?= Date: Tue, 2 Aug 2022 13:36:17 +0200 Subject: [PATCH] Manager: when finding Blender, be less dramatic when it can't be found It's fine when Blender is not available on `$PATH`, so only log that at debug level. --- internal/manager/api_impl/meta.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/internal/manager/api_impl/meta.go b/internal/manager/api_impl/meta.go index 3446f0b6..a5c5e1db 100644 --- a/internal/manager/api_impl/meta.go +++ b/internal/manager/api_impl/meta.go @@ -182,7 +182,7 @@ func (f *Flamenco) FindBlenderExePath(e echo.Context) error { result, err := find_blender.CheckBlender(ctx, "blender") switch { case errors.Is(err, fs.ErrNotExist), errors.Is(err, exec.ErrNotFound): - logger.Info().Msg("Blender could not be found as 'blender' on $PATH") + logger.Debug().Msg("Blender could not be found as 'blender' on $PATH") case err != nil: logger.Info().Err(err).Msg("there was an error finding Blender as 'blender' on $PATH") default: