Website: remove FAQ about a BAT packing error
This error hasn't been reported in 9 months, so I'll assume it's fixed.
This commit is contained in:
parent
b16b44b4d6
commit
f9520ce147
@ -163,22 +163,3 @@ complex project, and relies on a lot of components
|
|||||||
([source](https://www.opencue.io/docs/getting-started/)), whereas Flamenco is
|
([source](https://www.opencue.io/docs/getting-started/)), whereas Flamenco is
|
||||||
made for simplicity and use in small studios or at home, running on your own
|
made for simplicity and use in small studios or at home, running on your own
|
||||||
hardware.
|
hardware.
|
||||||
|
|
||||||
## Why do I get an Error Performing BAT Pack Message?
|
|
||||||
|
|
||||||
As of yet, we've only encountered the issue below on Windows installations. If
|
|
||||||
you get this issue, please {{< flamenco/reportBugLink size="small" >}}let us
|
|
||||||
know{{< /flamenco/reportBugLink >}} so that it can be properly investigated.
|
|
||||||
|
|
||||||
```
|
|
||||||
Error performing BAT pack: [WinError 267] The directory name is invalid:
|
|
||||||
'C:\\The\\Path\\To\\Your\\Project.blend'
|
|
||||||
```
|
|
||||||
|
|
||||||
This is most likely some sort of incompatibility that occurs in some cases where
|
|
||||||
you might be using linked assets from an asset library in your project.
|
|
||||||
|
|
||||||
To work around this issue, try the following:
|
|
||||||
|
|
||||||
* In Blender, use File → External Data → Make Paths Relative.
|
|
||||||
* Submit your job again.
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user