Implement the `getSharedStorage` operation in the Manager, and use it in
the add-on to get the shared storage location in a way that makes sense
for the platform of the user.
Manifest task: T100196
This variable is used in tests to mock the current OS, but wasn't set
during normal operation of the Manager. This caused issues with the
two-way variable system.
Split "executable" from "its arguments" in blender & ffmpeg commands.
Use `{blenderArgs}` variable to hold the default Blender arguments,
instead of having both the executable and its arguments in `{blender}`.
The reason for this is to support backslashes in the Blender executable
path. These were interpreted as escape characters by the shell lexer.
The shell lexer based splitting is now only performed on the default
arguments, with the result that `C:\Program Files\Blender
Foundation\3.3\blender.exe` is now a valid value for `{blender}`.
This does mean that this is backward incompatible change, and that it
requires setting up Flamenco Manager again, and that older jobs will not
be able to be rerun.
It is recommended to remove `flamenco-manager.yaml`, restart Flamenco
Manager, and reconfigure via the setup assistant.
Don't change backslashes to forward slashes on Windows. Trying to use
forward slashes everywhere was a mistake, and this is one of the steps to
make it right.
Backslashes can be included in two ways, as-is (which works fine) and
between double quotes (in which case they need escaping). This test checks
for both.
Add a new `abspath(path)` function to the add-on, for use in job type
settings. With this, the "simple blender render" job can support relative
paths for the "render output root" setting, and still have an absolute
final "render output path".
Two-way variable replacement now also changes the path separators. Since
the two-way replacement is made for paths, it makes sense to also clean up
the path for the target platform.
Workers can now be soft-deleted. Tasks assigned to the worker will remain
associated with that Worker. Active tasks will be re-queued so other
workers can pick them up.
The Manager now broadcasts a worker update to SocketIO clients when a
worker gets a new task assigned. This ensures the "current task" shown in
the worker details view is up to date.
The etag prevents job submissions with old settings, when the job
compiler script has been edited. The etag is the SHA1 hash of the
`JOB_TYPE` dictionary (as defined by the JavaScript file). The hash is
computed in a way that's independent of the exact formatting in the
JavaScript file. Also the actual JS code itself is irrelevant, just the
`JOB_TYPE` dictionary is used.
Blender cannot be told to only allow absolute path for an RNA property
(of type `string`, subtype `dir_path`), so as a workaround the final
`render_output_path` is now using `bpy.path.abspath()` to make the path
absolute.
This has as advantage that the render output path can be defined by artists
as a blendfile-relative path, and that it'll be resolved when submitting
the blend file.
Remove `--factory-startup` from the default Blender arguments. This makes
it simpler to configure each Worker to use its own GPU, without having to
inject Python code into the arguments.
Users can always add this when they need, but I think it's friendlier to
have Blender behave the same when they manually run it and when used by
Flamenco Worker.
Include `RELEASE_CYCLE` in the Makefile. This is mentioned at startup of
Manager and Worker, and reflects in the software version they report.
If `RELEASE_CYCLE == "release"`, Manager and Worker report their version
as `ApplicationVersion`. If it's any other string, the Git hash will get
appended.
When a worker's tasks get requeued because it goes to sleep, the task log
will now mention the worker identification (name + UUID). This aids in
figuring out what happened to tasks.
The Task details component already linked to the Worker it was assigned
to last, and now the Worker links back to the task.
There's only one task shown in the Worker details. If the Worker is
actively working on a task, that one's shown. Otherwise it's the
last-updated task that was assigned to the worker.
This commit does not introduce functional changes, besides renaming
every mention of 'wizard' with 'setup assistant'. In order to run the
manager setup assistant use:
./flamenco-manager -setup-assistant
The change was introduced to favor more neutral and descriptive working
for this functionality. Thanks to Sybren for helping to get this done!
Remove the `{ffmpeg}` variable from the default configuration, and its use
from the job compiler scripts. Now that the Worker can find its bundled
FFmpeg, it's no longer needed to configure its location on the Manager.
* Replace "OK!" with "successfully"
Remove exclamation mark since there is no need to call for attention.
Use "successfully" as it is more descriptive in this case than OK,
which can have other meanings.
- Added initial description and illustration
- Swap "Check" button for fields with a debounced @input event
- Turn Blender's list into a radio selector
- Tweak wording when paths are not found
- Add microtip library for tooltips
- Make navigation steps clickable, according to the state
Two-way variable implementation in the job submission end-point. Where
Flamenco v2 did the variable replacement in the add-on, this has now
been moved to the Manager itself. The only thing the add-on needs to
pass is its platform, so that the right values can be recognised.
This also implements two-way replacement when tasks are handed out, such
that the `{jobs}` value gets replaced to a value suitable for the
Worker's platform as well.
Add a line to the task log whenever task changes status. This only applies
to directly-changed tasks, and not to mass-updates (like all tasks going
from 'completed' to 'queued' on a job requeue).
When a Worker changes state from `awake` to something else, it cannot
run tasks any more. This now triggers a requeue of its active task
(should be one at most, if things are sane) so that another worker can pick
it up.
SQLite often errors out on this with only `interrupted (9)` as message.
This logging should at least tell us whether it's our own "background
context" timing out, or whether something else fishy is going on.