Don't log an error if a worker shutdown (indicated by the context closing)
interrupts a may-i-keep-running call. Instead, log at debug level and just
return "yes, keep running"; we want the Worker to stop the task because it
is shutting down, and not because the Manager told us so.
Worker and Manager implementation of the "may-I-kee-running" protocol.
While running tasks, the Worker will ask the Manager periodically
whether it's still allowed to keep running that task. This allows the
Manager to abort commands on Workers when:
- the Worker should go to another state (typically 'asleep' or
'shutdown'),
- the task changed status from 'active' to something non-runnable
(typically 'canceled' when the job as a whole is canceled).
- the task has been assigned to a different Worker. This can happen when
a Worker loses its connection to its Manager, resulting in a task
timeout (not yet implemented) after which the task can be assigned to
another Worker. If then the connectivity is restored, the first Worker
should abort (last-assigned Worker wins).
Instead of logging "sleep aborted", the message is now "sleep command
aborted", to make it clear that it's about the sleep command, and not the
"asleep" worker state.
Add `fetchJobTasks` operation to the Jobs API. This returns a summary of
each of the job's tasks, suitable for display in a task list view.
The actually used fields may need tweaking once we actually have a task
list view, but at least the functionality is there.
The upstream buffer takes care of two things: communication with Flamenco
Manager (first context) and buffering things in a SQLite database (second
context). This commit separates those two contexts, so that shutting down
the application isn't going to prevent buffering things in the database.
When shutting down, the main worker context closes. This causes the
subprocess to be killed, which in turn caused a task execution error. This
now no longer happens, as such errors are expected on shutdown and do not
indicate task failure.
Instead of having a full "defaults OR the loaded config" (where a partial
config file would thus have the nil value for missing properties) the
missing properties now retain their default value.
- Addon switches between filesystem-packing and Shaman-packing
automatically, depending on whether the Manager has Shaman enabled.
- Actually using BAT for Shaman packing.
It doesn't work though, some error occurs when receiving Shaman response
from the Manager in the Addon.
This introduces some more conceptual changes to Shaman. The most important
one is that there is no longer a "checkout ID", but a "checkout path".
The Shaman client can request any subpath of the checkout directory,
so that it can handle things like project- or scene-specific prefixes.
Move the UPnP/SSDP Manager autodiscovery code into from `main.go` into the
`worker` package. This also means changing the error handling a bit, as
only the `main.go` file is allowed to do `log.Fatal()`.
The Worker config/credential management was a bit of a mess. It's now
better structured, and also allows runtime overrides of the Manager URL,
without writing that override to the config file.
The add-on code was copy-pasted from other addons and used the GPL v2
license, whereas by accident the LICENSE text file had the GNU "Affero" GPL
license v3 (instead of regular GPL v3).
This is now all streamlined, and all code is licensed as "GPL v3 or later".
Furthermore, the code comments just show a SPDX License Identifier
instead of an entire license block.
Since every mocked clock time step also waits for 1ms to give other
goroutines a chance to run, it took too much wallclock time to mock-sleep
for 47 seconds with 100ms increments.
Stepping the mocked clock with 1s increments makes the test 10x faster.
Instead of returning an error "error doing X", just return "doing X". The
fact that it's returned as an error object says enough about that it's
an error.
This also makes it easier to chain error messages, without seeing the
word "error" in every part of the chain.