Limit which worker statuses are remembered (when they go offline) to
those that we want to restore when they come back online. This is now
set to `awake` and `asleep`. This prevents workers from being told to go
to states that they cannot handle, such as `error` or `starting`.
Fix#99549: When sending Workers offline, remember their previous status
When the status of a worker goes offline, the Manager will now make the status of the worker to be remembered once it goes back online. So when the Worker makes this status change (so for example `X → offline`), Manager should immediately set `StatusRequested = "X" ` once it goes online.
Reviewed-on: https://projects.blender.org/studio/flamenco/pulls/104217
Fix an issue where workers would switch immediately on a state change
request, even if it was of the "after task is finished" kind.
The "may I keep running" endpoint wasn't checking the lazyness flag, and
thus any state change, lazy or otherwise, would interrupt the worker's
current task.
When a worker's tasks get requeued because it goes to sleep, the task log
will now mention the worker identification (name + UUID). This aids in
figuring out what happened to tasks.
Two-way variable implementation in the job submission end-point. Where
Flamenco v2 did the variable replacement in the add-on, this has now
been moved to the Manager itself. The only thing the add-on needs to
pass is its platform, so that the right values can be recognised.
This also implements two-way replacement when tasks are handed out, such
that the `{jobs}` value gets replaced to a value suitable for the
Worker's platform as well.
When a Worker changes state from `awake` to something else, it cannot
run tasks any more. This now triggers a requeue of its active task
(should be one at most, if things are sane) so that another worker can pick
it up.
Fix workers timing out when they're `asleep`. When sleeping, the Worker
will call the `WorkerState` operation to see if they have to wake up, but
that didn't mark the workers as "seen". As a result, a sleeping worker
would always time out.
Run some API operations in a background context. This should prevent some
of the SQLite "interrupted" errors, as those can occur when the context
closes while a query is running.
The API operations that Workers use are now mostly running in a separate
background context, at least from the moment onward when they can run
independently of the Worker connection.
Add a "Last Rendered" view to the webapp.
The Manager now stores (in the database) which job was the last
recipient of a rendered image, and serves that to the appropriate
OpenAPI endpoint.
A new SocketIO subscription + accompanying room makes it possible for
the web interface to receive all rendered images (if they survive the
queue, which discards images when it gets too full).
After processing an image in the "last-rendered" processor, a SocketIO
object is sent to clients to indicate the last-rendered image needs to
be (re)loaded.
This also moves the previously existing "done callback" from a single
function to a per-image callback, so that it can be called with the
right information in there, and only when that particular image is
actually done processing.
The notification message sent via SocketIO also contains the necessary
info to render the image, so that the web client doesn't have to call
the `fetchJobLastRenderedInfo` operation.
Add a handler for the OpenAPI `taskOutputProduced` operation, and an
image thumbnailing goroutine.
The queue of images to process + the function to handle queued images
is managed by `last_rendered.LastRenderedProcessor`. This queue currently
simply allows 3 requests; this should be improved such that it keeps
track of the job IDs as well, as with the current approach a spammy job
can starve the updates from a more calm job.
This fixes a bug where 'Worker undefined changed status' was logged in
the web interface, as that was (back then incorrectly) `workerupdate.name`.
Now that code is correct.
Before checking whether the Worker is allowed to do work (i.e. is in
`awake` state), check any queued-up status changes. Those should be
communicated, before saying "no work for you", so that the Worker can
actually respond to it.
When a Worker indicates a task failed, mark it as `soft-failed` until
enough workers have tried & failed at the same task.
This is the first step in a blocklisting system, where tasks of an
often-failing worker will be requeued to be retried by others.
NOTE: currently the failure list of a task is NOT reset whenever it is
requeued! This will be implemented in a future commit, and is tracked in
`FEATURES.md`.
Update the 'last seen at' timestamp of workers when they:
- sign on
- sign off
- get a task assigned
- send a task update
- check whether they can keep running their task
Note that this commit is necessary to not have the workers time out
immediately ;-)
Requeueing the tasks of a specific worker is now done in the
`TaskStateMachine`, such that it can be called from other services as
well in future commits.
This also makes the `LogStorage` service a dependency of the
`TaskStateMachine`, as it needs to write "this task was requeued" kind
of messages to the task logs.
In the future different services will write to the task log, and thus
it makes sense to move the responsibility of prepending the timestamps
to the log storage service.
The requeue-task-on-worker-signoff operation also needs to log a timestamp.
The code for this, and the recently added code for timestamping the
"task assigned to worker" message, are now unified.
This also changes the order in which the task is updated; the activity is
now saved first, so that it can be included in the task status change
notification sent to SocketIO clients.
Worker and Manager implementation of the "may-I-kee-running" protocol.
While running tasks, the Worker will ask the Manager periodically
whether it's still allowed to keep running that task. This allows the
Manager to abort commands on Workers when:
- the Worker should go to another state (typically 'asleep' or
'shutdown'),
- the task changed status from 'active' to something non-runnable
(typically 'canceled' when the job as a whole is canceled).
- the task has been assigned to a different Worker. This can happen when
a Worker loses its connection to its Manager, resulting in a task
timeout (not yet implemented) after which the task can be assigned to
another Worker. If then the connectivity is restored, the first Worker
should abort (last-assigned Worker wins).
The add-on code was copy-pasted from other addons and used the GPL v2
license, whereas by accident the LICENSE text file had the GNU "Affero" GPL
license v3 (instead of regular GPL v3).
This is now all streamlined, and all code is licensed as "GPL v3 or later".
Furthermore, the code comments just show a SPDX License Identifier
instead of an entire license block.