By having all info for the jobs table in the `JobUpdate` schema, it won't
have to query for the full job when a new job is added. This fetching of
the full job is now delayed until someone clicks on the table row.
- Addon switches between filesystem-packing and Shaman-packing
automatically, depending on whether the Manager has Shaman enabled.
- Actually using BAT for Shaman packing.
It doesn't work though, some error occurs when receiving Shaman response
from the Manager in the Addon.
This introduces some more conceptual changes to Shaman. The most important
one is that there is no longer a "checkout ID", but a "checkout path".
The Shaman client can request any subpath of the checkout directory,
so that it can handle things like project- or scene-specific prefixes.
Compute render output path when evaluating job settings, which is done
within the Flamenco add-on, instead of in the job compiler script. This
allows the UI to show the render path, rather than it only being known
after the job has been submitted.
Instead of returning an error "error doing X", just return "doing X". The
fact that it's returned as an error object says enough about that it's
an error.
This also makes it easier to chain error messages, without seeing the
word "error" in every part of the chain.
The task status change → job status change code is a direct port of the
Flamenco Server v2 code written in Python.
There is no job status change → task status changes logic yet, and the
tests are also far from complete.
Some parts of Flamenco had a Command consist of "name + settings", and
other parts used "type + parameters" (with the same semantics). This is
now unified to "name + parameters".
Add `subtype` and `editable` fields:
- `subtype`: to distinguish between regular strings, file paths, dir paths,
etc.
- `editable`: To indicate a setting should be editale after submitting the
job. Editing will trigger re-compilation of the job.