Sybren A. Stüvel 6c827ffc52 Shaman: only configure the root directory of the Shaman files
Flamenco v2 allowed separate configuration of the Shaman file store and
checkout paths. This is now just one setting for "the storage". The file
store will be in `{storage}/file-store` and the checkout will happen in
`{storage}/jobs`.
2022-03-25 14:32:42 +01:00

271 lines
8.4 KiB
Go

/* (c) 2019, Blender Foundation - Sybren A. Stüvel
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
package checkout
import (
"errors"
"fmt"
"math/rand"
"os"
"path"
"path/filepath"
"sync"
"time"
"github.com/rs/zerolog/log"
"git.blender.org/flamenco/pkg/shaman/config"
"git.blender.org/flamenco/pkg/shaman/filestore"
"git.blender.org/flamenco/pkg/shaman/touch"
)
// Manager creates checkouts and provides info about missing files.
type Manager struct {
checkoutBasePath string
fileStore *filestore.Store
wg *sync.WaitGroup
checkoutUniquenessMutex *sync.Mutex
}
// ResolvedCheckoutInfo contains the result of validating the Checkout ID and parsing it into a final path.
type ResolvedCheckoutInfo struct {
// The absolute path on our filesystem.
absolutePath string
// The path relative to the Manager.checkoutBasePath. This is what was
// received from the client.
RelativePath string
}
type ErrInvalidCheckoutPath struct {
CheckoutPath string
}
func (err ErrInvalidCheckoutPath) Error() string {
return fmt.Sprintf("invalid checkout path %q", err.CheckoutPath)
}
// Errors returned by the Checkout Manager.
var (
ErrCheckoutAlreadyExists = errors.New("A checkout with this ID already exists")
)
// NewManager creates and returns a new Checkout Manager.
func NewManager(conf config.Config, fileStore *filestore.Store) *Manager {
checkoutDir := conf.CheckoutPath()
logger := log.With().Str("checkoutDir", checkoutDir).Logger()
logger.Info().Msg("opening checkout directory")
err := os.MkdirAll(checkoutDir, 0777)
if err != nil {
logger.Error().Err(err).Msg("unable to create checkout directory")
}
return &Manager{checkoutDir, fileStore, new(sync.WaitGroup), new(sync.Mutex)}
}
// Close waits for still-running touch() calls to finish, then returns.
func (m *Manager) Close() {
log.Info().Msg("shutting down Checkout manager")
m.wg.Wait()
}
func (m *Manager) pathForCheckout(requestedCheckoutPath string) (ResolvedCheckoutInfo, error) {
if !isValidCheckoutPath(requestedCheckoutPath) {
return ResolvedCheckoutInfo{}, ErrInvalidCheckoutPath{requestedCheckoutPath}
}
return ResolvedCheckoutInfo{
absolutePath: filepath.Join(m.checkoutBasePath, requestedCheckoutPath),
RelativePath: requestedCheckoutPath,
}, nil
}
// PrepareCheckout creates the root directory for a specific checkout.
// Returns the path relative to the checkout root directory.
func (m *Manager) PrepareCheckout(checkoutPath string) (ResolvedCheckoutInfo, error) {
// This function checks the filesystem and tries to ensure uniqueness, so it's
// important that it doesn't run simultaneously in parallel threads.
m.checkoutUniquenessMutex.Lock()
defer m.checkoutUniquenessMutex.Unlock()
var lastErr error
attemptCheckoutPath := checkoutPath
// Just try 10 different random suffixes. If that still doesn't work, fail.
for try := 0; try < 10; try++ {
checkoutPaths, err := m.pathForCheckout(attemptCheckoutPath)
if err != nil {
return ResolvedCheckoutInfo{}, err
}
logger := log.With().
Str("absolutePath", checkoutPaths.absolutePath).
Str("checkoutPath", checkoutPath).
Logger()
if stat, err := os.Stat(checkoutPaths.absolutePath); !os.IsNotExist(err) {
if err == nil {
// No error stat'ing this path, indicating it's an existing checkout.
lastErr = ErrCheckoutAlreadyExists
if stat.IsDir() {
logger.Debug().Msg("shaman: checkout path exists")
} else {
logger.Warn().Msg("shaman: checkout path exists but is not a directory")
}
// Retry with (another) random suffix.
attemptCheckoutPath = fmt.Sprintf("%s-%s", checkoutPath, randomisedToken())
continue
}
// If it's any other error, it's really a problem on our side. Don't retry.
logger.Error().Err(err).Msg("shaman: unable to stat checkout directory")
return ResolvedCheckoutInfo{}, err
}
if err := os.MkdirAll(checkoutPaths.absolutePath, 0777); err != nil {
lastErr = err
logger.Warn().Err(err).Msg("shaman: unable to create checkout directory")
continue
}
logger.Info().Str("relPath", checkoutPaths.RelativePath).Msg("shaman: created checkout directory")
return checkoutPaths, nil
}
return ResolvedCheckoutInfo{}, lastErr
}
// EraseCheckout removes the checkout directory structure identified by the ID.
func (m *Manager) EraseCheckout(checkoutID string) error {
checkoutPaths, err := m.pathForCheckout(checkoutID)
if err != nil {
return err
}
logger := log.With().
Str("checkoutPath", checkoutPaths.absolutePath).
Str("checkoutID", checkoutID).
Logger()
if err := os.RemoveAll(checkoutPaths.absolutePath); err != nil {
logger.Error().Err(err).Msg("shaman: unable to remove checkout directory")
return err
}
// Try to remove the parent path as well, to not keep the dangling two-letter dirs.
// Failure is fine, though, because there is no guarantee it's empty anyway.
os.Remove(path.Dir(checkoutPaths.absolutePath))
logger.Info().Msg("shaman: removed checkout directory")
return nil
}
// SymlinkToCheckout creates a symlink at symlinkPath to blobPath.
// It does *not* do any validation of the validity of the paths!
func (m *Manager) SymlinkToCheckout(blobPath, checkoutPath, symlinkRelativePath string) error {
symlinkPath := path.Join(checkoutPath, symlinkRelativePath)
logger := log.With().
Str("blobPath", blobPath).
Str("symlinkPath", symlinkPath).
Logger()
blobPath, err := filepath.Abs(blobPath)
if err != nil {
logger.Error().Err(err).Msg("shaman: unable to make blobPath absolute")
return err
}
logger.Debug().Msg("shaman: creating symlink")
// This is expected to fail sometimes, because we don't create parent directories yet.
// We only create those when we get a failure from symlinking.
err = os.Symlink(blobPath, symlinkPath)
if err == nil {
return err
}
if !os.IsNotExist(err) {
logger.Error().Err(err).Msg("shaman: unable to create symlink")
return err
}
logger.Debug().Msg("shaman: creating parent directory")
dir := path.Dir(symlinkPath)
if err := os.MkdirAll(dir, 0777); err != nil {
logger.Error().Err(err).Msg("shaman: unable to create parent directory")
return err
}
if err := os.Symlink(blobPath, symlinkPath); err != nil {
logger.Error().Err(err).Msg("shaman: unable to create symlink, after creating parent directory")
return err
}
// Change the modification time of the blob to mark it as 'referenced' just now.
m.wg.Add(1)
go func() {
if err := touchFile(blobPath); err != nil {
logger.Warn().Err(err).Msg("shaman: unable to touch blob path")
}
m.wg.Done()
}()
return nil
}
// touchFile changes the modification time of the blob to mark it as 'referenced' just now.
func touchFile(blobPath string) error {
if blobPath == "" {
return os.ErrInvalid
}
now := time.Now()
err := touch.Touch(blobPath)
if err != nil {
return err
}
duration := time.Now().Sub(now)
logger := log.With().Str("file", blobPath).Logger()
if duration > 1*time.Second {
logger.Warn().Str("duration", duration.String()).Msg("done touching but took a long time")
}
logger.Debug().Msg("done touching")
return nil
}
// randomisedToken generates a random 4-character string.
// It is intended to add to a checkout path, to create some randomness and thus
// a higher chance of the path not yet existing.
func randomisedToken() string {
var runes = []rune("abcdefghijklmnopqrstuvwxyz0123456789")
n := 4
s := make([]rune, n)
for i := range s {
s[i] = runes[rand.Intn(len(runes))]
}
return string(s)
}