
This might not be the best way to do things, but it is very flexible and allows TDs to determine the behaviour in their own job compiler script. It doesn't allow a preview of "this is what the final render path will be" in the Blender GUI though.
This might not be the best way to do things, but it is very flexible and allows TDs to determine the behaviour in their own job compiler script. It doesn't allow a preview of "this is what the final render path will be" in the Blender GUI though.