
This fixes a bug where 'Worker undefined changed status' was logged in the web interface, as that was (back then incorrectly) `workerupdate.name`. Now that code is correct.
50 lines
1.7 KiB
Go
50 lines
1.7 KiB
Go
// SPDX-License-Identifier: GPL-3.0-or-later
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package webupdates
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import (
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"github.com/rs/zerolog/log"
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"git.blender.org/flamenco/internal/manager/persistence"
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"git.blender.org/flamenco/pkg/api"
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)
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// NewWorkerUpdate returns a partial SocketIOWorkerUpdate struct for the given worker.
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// It only fills in the fields that represent the current state of the worker. For
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// example, it omits `PreviousStatus`. The ommitted fields can be filled in by
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// the caller.
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func NewWorkerUpdate(worker *persistence.Worker) api.SocketIOWorkerUpdate {
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workerUpdate := api.SocketIOWorkerUpdate{
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Id: worker.UUID,
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Name: worker.Name,
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Status: worker.Status,
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Version: worker.Software,
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Updated: worker.UpdatedAt,
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}
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if worker.StatusRequested != "" {
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workerUpdate.StatusChange = &api.WorkerStatusChangeRequest{
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Status: worker.StatusRequested,
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IsLazy: worker.LazyStatusRequest,
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}
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}
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return workerUpdate
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}
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// BroadcastWorkerUpdate sends the worker update to clients.
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func (b *BiDirComms) BroadcastWorkerUpdate(workerUpdate api.SocketIOWorkerUpdate) {
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log.Debug().Interface("workerUpdate", workerUpdate).Msg("socketIO: broadcasting worker update")
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b.BroadcastTo(SocketIORoomWorkers, SIOEventWorkerUpdate, workerUpdate)
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}
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// BroadcastNewWorker sends a "new worker" notification to clients.
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func (b *BiDirComms) BroadcastNewWorker(workerUpdate api.SocketIOWorkerUpdate) {
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if workerUpdate.PreviousStatus != nil {
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log.Warn().Interface("workerUpdate", workerUpdate).Msg("socketIO: new workers should not have a previous state")
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workerUpdate.PreviousStatus = nil
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}
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log.Debug().Interface("workerUpdate", workerUpdate).Msg("socketIO: broadcasting new worker")
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b.BroadcastTo(SocketIORoomWorkers, SIOEventWorkerUpdate, workerUpdate)
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}
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