
Split "executable" from "its arguments" in blender & ffmpeg commands. Use `{blenderArgs}` variable to hold the default Blender arguments, instead of having both the executable and its arguments in `{blender}`. The reason for this is to support backslashes in the Blender executable path. These were interpreted as escape characters by the shell lexer. The shell lexer based splitting is now only performed on the default arguments, with the result that `C:\Program Files\Blender Foundation\3.3\blender.exe` is now a valid value for `{blender}`. This does mean that this is backward incompatible change, and that it requires setting up Flamenco Manager again, and that older jobs will not be able to be rerun. It is recommended to remove `flamenco-manager.yaml`, restart Flamenco Manager, and reconfigure via the setup assistant.
204 lines
7.9 KiB
JavaScript
204 lines
7.9 KiB
JavaScript
// SPDX-License-Identifier: GPL-3.0-or-later
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const JOB_TYPE = {
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label: "Simple Blender Render",
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settings: [
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// Settings for artists to determine:
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{ key: "frames", type: "string", required: true, eval: "f'{C.scene.frame_start}-{C.scene.frame_end}'",
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description: "Frame range to render. Examples: '47', '1-30', '3, 5-10, 47-327'" },
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{ key: "chunk_size", type: "int32", default: 1, description: "Number of frames to render in one Blender render task",
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visible: "submission" },
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// render_output_root + add_path_components determine the value of render_output_path.
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{ key: "render_output_root", type: "string", subtype: "dir_path", required: true, visible: "submission",
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description: "Base directory of where render output is stored. Will have some job-specific parts appended to it"},
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{ key: "add_path_components", type: "int32", required: true, default: 0, propargs: {min: 0, max: 32}, visible: "submission",
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description: "Number of path components of the current blend file to use in the render output path"},
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{ key: "render_output_path", type: "string", subtype: "file_path", editable: false,
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eval: "str(Path(abspath(settings.render_output_root), last_n_dir_parts(settings.add_path_components), jobname, '{timestamp}', '######'))",
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description: "Final file path of where render output will be saved"},
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// Automatically evaluated settings:
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{ key: "blender_cmd", type: "string", default: "{blender}", visible: "hidden" },
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{ key: "blendfile", type: "string", required: true, description: "Path of the Blend file to render", visible: "web" },
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{ key: "fps", type: "float", eval: "C.scene.render.fps / C.scene.render.fps_base", visible: "hidden" },
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{
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key: "images_or_video",
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type: "string",
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required: true,
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choices: ["images", "video"],
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visible: "hidden",
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eval: "'video' if C.scene.render.image_settings.file_format in {'FFMPEG', 'AVI_RAW', 'AVI_JPEG'} else 'images'"
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},
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{ key: "format", type: "string", required: true, eval: "C.scene.render.image_settings.file_format", visible: "web" },
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{ key: "image_file_extension", type: "string", required: true, eval: "C.scene.render.file_extension", visible: "hidden",
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description: "File extension used when rendering images; ignored when images_or_video='video'" },
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{ key: "video_container_format", type: "string", required: true, eval: "C.scene.render.ffmpeg.format", visible: "hidden",
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description: "Container format used when rendering video; ignored when images_or_video='images'" },
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]
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};
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// Set of scene.render.image_settings.file_format values that produce
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// files which FFmpeg is known not to handle as input.
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const ffmpegIncompatibleImageFormats = new Set([
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"EXR",
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"MULTILAYER", // Old CLI-style format indicators
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"OPEN_EXR",
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"OPEN_EXR_MULTILAYER", // DNA values for these formats.
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]);
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// Mapping from video container (scene.render.ffmpeg.format) to the file name
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// extension typically used to store those videos.
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const videoContainerToExtension = {
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"QUICKTIME": ".mov",
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"MPEG1": ".mpg",
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"MPEG2": ".dvd",
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"MPEG4": ".mp4",
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"OGG": ".ogv",
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"FLASH": ".flv",
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};
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function compileJob(job) {
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print("Blender Render job submitted");
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print("job: ", job);
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const renderOutput = renderOutputPath(job);
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job.settings.render_output_path = renderOutput;
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const finalDir = path.dirname(renderOutput);
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const renderDir = intermediatePath(job, finalDir);
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const settings = job.settings;
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const renderTasks = authorRenderTasks(settings, renderDir, renderOutput);
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const videoTask = authorCreateVideoTask(settings, renderDir);
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const cleanupTask = authorCleanupTask(finalDir, renderDir);
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for (const rt of renderTasks) {
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cleanupTask.addDependency(rt);
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job.addTask(rt);
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}
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if (videoTask) {
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// If there is a video task, all other tasks have to be done first.
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for (const rt of renderTasks) {
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videoTask.addDependency(rt);
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}
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cleanupTask.addDependency(videoTask);
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job.addTask(videoTask);
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}
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job.addTask(cleanupTask);
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}
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// Do field replacement on the render output path.
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function renderOutputPath(job) {
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let path = job.settings.render_output_path;
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if (!path) {
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throw "no render_output_path setting!";
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}
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return path.replace(/{([^}]+)}/g, (match, group0) => {
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switch (group0) {
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case "timestamp":
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return formatTimestampLocal(job.created);
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default:
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return match;
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}
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});
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}
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// Determine the intermediate render output path.
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function intermediatePath(job, finalDir) {
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const basename = path.basename(finalDir);
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const name = `${basename}__intermediate-${formatTimestampLocal(job.created)}`;
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return path.join(path.dirname(finalDir), name);
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}
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function authorRenderTasks(settings, renderDir, renderOutput) {
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print("authorRenderTasks(", renderDir, renderOutput, ")");
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let renderTasks = [];
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let chunks = frameChunker(settings.frames, settings.chunk_size);
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for (let chunk of chunks) {
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const task = author.Task(`render-${chunk}`, "blender");
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const command = author.Command("blender-render", {
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exe: settings.blender_cmd,
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exeArgs: "{blenderArgs}",
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argsBefore: [],
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blendfile: settings.blendfile,
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args: [
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"--render-output", path.join(renderDir, path.basename(renderOutput)),
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"--render-format", settings.format,
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"--render-frame", chunk.replace("-", ".."), // Convert to Blender frame range notation.
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]
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});
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task.addCommand(command);
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renderTasks.push(task);
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}
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return renderTasks;
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}
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function authorCreateVideoTask(settings, renderDir) {
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if (settings.images_or_video == "video") {
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print("Not authoring video task, render output is already a video");
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return;
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}
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if (ffmpegIncompatibleImageFormats.has(settings.format)) {
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print("Not authoring video task, FFmpeg-incompatible render output")
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return;
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}
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if (!settings.fps) {
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print("Not authoring video task, no FPS known:", settings);
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return;
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}
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const stem = path.stem(settings.blendfile).replace('.flamenco', '');
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const outfile = path.join(renderDir, `${stem}-${settings.frames}.mp4`);
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const outfileExt = guessOutputFileExtension(settings);
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const task = author.Task('preview-video', 'ffmpeg');
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const command = author.Command("frames-to-video", {
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exe: "ffmpeg",
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fps: settings.fps,
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inputGlob: path.join(renderDir, `*${outfileExt}`),
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outputFile: outfile,
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args: [
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"-c:v", "h264",
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"-crf", "20",
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"-g", "18",
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"-vf", "pad=ceil(iw/2)*2:ceil(ih/2)*2",
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"-pix_fmt", "yuv420p",
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"-r", settings.fps,
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"-y", // Be sure to always pass either "-n" or "-y".
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],
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});
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task.addCommand(command);
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print(`Creating output video for ${settings.format}`);
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return task;
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}
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function authorCleanupTask(finalDir, renderDir) {
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const task = author.Task("move-to-final", "file-management");
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const command = author.Command("move-directory", {
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src: renderDir,
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dest: finalDir,
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});
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task.addCommand(command);
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return task;
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}
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// Return file name extension, including period, like '.png' or '.mkv'.
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function guessOutputFileExtension(settings) {
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switch (settings.images_or_video) {
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case "images":
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return settings.image_file_extension;
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case "video":
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const container = settings.video_container_format;
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if (container in videoContainerToExtension) {
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return videoContainerToExtension[container];
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}
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return "." + container.lower();
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default:
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throw `invalid setting images_or_video: "${settings.images_or_video}"`
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}
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}
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