flamenco/internal/manager/job_compilers/scripts/simple_blender_render.js
Sybren A. Stüvel 982dca0d4e Fix FFmpeg wanting to use JPEG files when rendering PNG
The preview video task would attempt to use JPEG preview files when the
"Preview" checkbox is checked, even when this checkbox is not shown in
Blender's UI (when the output format is not EXR). Blender still stores
this property, even when it's unused, and that's what tripped up the job
compiler.

The "Simple Blender Render" job type now first checks whether the previews
are necessary at all, and only then uses them.
2022-11-10 14:10:03 +01:00

152 lines
6.2 KiB
JavaScript

// SPDX-License-Identifier: GPL-3.0-or-later
const JOB_TYPE = {
label: "Simple Blender Render",
settings: [
// Settings for artists to determine:
{ key: "frames", type: "string", required: true, eval: "f'{C.scene.frame_start}-{C.scene.frame_end}'",
description: "Frame range to render. Examples: '47', '1-30', '3, 5-10, 47-327'" },
{ key: "chunk_size", type: "int32", default: 1, description: "Number of frames to render in one Blender render task",
visible: "submission" },
// render_output_root + add_path_components determine the value of render_output_path.
{ key: "render_output_root", type: "string", subtype: "dir_path", required: true, visible: "submission",
description: "Base directory of where render output is stored. Will have some job-specific parts appended to it"},
{ key: "add_path_components", type: "int32", required: true, default: 0, propargs: {min: 0, max: 32}, visible: "submission",
description: "Number of path components of the current blend file to use in the render output path"},
{ key: "render_output_path", type: "string", subtype: "file_path", editable: false,
eval: "str(Path(abspath(settings.render_output_root), last_n_dir_parts(settings.add_path_components), jobname, '{timestamp}', '######'))",
description: "Final file path of where render output will be saved"},
// Automatically evaluated settings:
{ key: "blendfile", type: "string", required: true, description: "Path of the Blend file to render", visible: "web" },
{ key: "fps", type: "float", eval: "C.scene.render.fps / C.scene.render.fps_base", visible: "hidden" },
{ key: "format", type: "string", required: true, eval: "C.scene.render.image_settings.file_format", visible: "web" },
{ key: "image_file_extension", type: "string", required: true, eval: "C.scene.render.file_extension", visible: "hidden",
description: "File extension used when rendering images" },
{ key: "has_previews", type: "bool", required: false, eval: "C.scene.render.image_settings.use_preview", visible: "hidden",
description: "Whether Blender will render preview images."},
]
};
// Set of scene.render.image_settings.file_format values that produce
// files which FFmpeg is known not to handle as input.
const ffmpegIncompatibleImageFormats = new Set([
"EXR",
"MULTILAYER", // Old CLI-style format indicators
"OPEN_EXR",
"OPEN_EXR_MULTILAYER", // DNA values for these formats.
]);
// File formats that would cause rendering to video.
// This is not supported by this job type.
const videoFormats = ['FFMPEG', 'AVI_RAW', 'AVI_JPEG'];
function compileJob(job) {
print("Blender Render job submitted");
print("job: ", job);
const settings = job.settings;
if (videoFormats.indexOf(settings.format) >= 0) {
throw `This job type only renders images, and not "${settings.format}"`;
}
const renderOutput = renderOutputPath(job);
// Make sure that when the job is investigated later, it shows the
// actually-used render output:
settings.render_output_path = renderOutput;
const renderDir = path.dirname(renderOutput);
const renderTasks = authorRenderTasks(settings, renderDir, renderOutput);
const videoTask = authorCreateVideoTask(settings, renderDir);
for (const rt of renderTasks) {
job.addTask(rt);
}
if (videoTask) {
// If there is a video task, all other tasks have to be done first.
for (const rt of renderTasks) {
videoTask.addDependency(rt);
}
job.addTask(videoTask);
}
}
// Do field replacement on the render output path.
function renderOutputPath(job) {
let path = job.settings.render_output_path;
if (!path) {
throw "no render_output_path setting!";
}
return path.replace(/{([^}]+)}/g, (match, group0) => {
switch (group0) {
case "timestamp":
return formatTimestampLocal(job.created);
default:
return match;
}
});
}
function authorRenderTasks(settings, renderDir, renderOutput) {
print("authorRenderTasks(", renderDir, renderOutput, ")");
let renderTasks = [];
let chunks = frameChunker(settings.frames, settings.chunk_size);
for (let chunk of chunks) {
const task = author.Task(`render-${chunk}`, "blender");
const command = author.Command("blender-render", {
exe: "{blender}",
exeArgs: "{blenderArgs}",
argsBefore: [],
blendfile: settings.blendfile,
args: [
"--render-output", path.join(renderDir, path.basename(renderOutput)),
"--render-format", settings.format,
"--render-frame", chunk.replace("-", ".."), // Convert to Blender frame range notation.
]
});
task.addCommand(command);
renderTasks.push(task);
}
return renderTasks;
}
function authorCreateVideoTask(settings, renderDir) {
const needsPreviews = ffmpegIncompatibleImageFormats.has(settings.format);
if (needsPreviews && !settings.has_previews) {
print("Not authoring video task, FFmpeg-incompatible render output")
return;
}
if (!settings.fps) {
print("Not authoring video task, no FPS known:", settings);
return;
}
const stem = path.stem(settings.blendfile).replace('.flamenco', '');
const outfile = path.join(renderDir, `${stem}-${settings.frames}.mp4`);
const outfileExt = needsPreviews ? ".jpg" : settings.image_file_extension;
const task = author.Task('preview-video', 'ffmpeg');
const command = author.Command("frames-to-video", {
exe: "ffmpeg",
fps: settings.fps,
inputGlob: path.join(renderDir, `*${outfileExt}`),
outputFile: outfile,
args: [
"-c:v", "h264",
"-crf", "20",
"-g", "18",
"-vf", "pad=ceil(iw/2)*2:ceil(ih/2)*2",
"-pix_fmt", "yuv420p",
"-r", settings.fps,
"-y", // Be sure to always pass either "-n" or "-y".
],
});
task.addCommand(command);
print(`Creating output video for ${settings.format}`);
return task;
}