--window-reroute N: route a finer grid around each connection still stuck
After the exact engine, every net routed wholly inside a window around a stuck connection's pins is ripped, the rest of the board is laid down as fixed copper, and the window alone is routed again at --window-resolution (default 4) with the stuck net and the ripped nets only. The result is kept only if fewer connections are left unrouted; each round doubles the margin. The grid and exact routers gain only_nets and bounds for it. Off by default.
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@@ -161,6 +161,7 @@ def test_cli_supported_combinations_are_accepted(tmp_path):
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"negotiate": ["--negotiate", "2"],
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"rollback": ["--no-rollback"],
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"tree": ["--no-tree"],
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"window": ["--window-reroute", "1"],
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}
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for engine, options in ENGINE_OPTIONS.items():
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for option in options:
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