Keepout exits and rule areas

A route may not leave a cell inside a wire keepout as a wire, nor reach
a pin there by one: it changes layer instead, and the via goes in the
pad. A pin whose every stub enters a keepout is reached by a via only.

A structure keepout named rule_area... (mckicad names KiCad rule areas
so) is checked for overlap only, as KiCad's DRC does, with the free ends
of each wire tested for their round caps.
This commit is contained in:
2026-09-28 10:08:02 -06:00
parent bb75dc5067
commit 3e4f53a469
8 changed files with 187 additions and 17 deletions
+26
View File
@@ -50,6 +50,8 @@ class TreeShape:
#: which copper a keepout tile stops: "all", "wires" (a wire_keepout,
#: vias allowed) or "vias" (a via_keepout)
blocks: str = "all"
#: False for a rule area: copper may touch it, only overlap counts
clearance: bool = True
def on_layer(self, layer: int) -> bool:
return layer in self.layers
@@ -129,6 +131,8 @@ class ShapeSearchTree:
Uses a strict 2-D overlap of the ``clearance``-expanded box, so tiles
exactly ``clearance`` apart (touching after expansion) are allowed.
A rule area (``clearance=False``) only has to be clear of the copper
itself.
"""
expanded = box.offset(clearance)
for shape in self.overlapping(expanded):
@@ -136,6 +140,10 @@ class ShapeSearchTree:
continue
if shape.blocks != "all" and shape.blocks != kind + "s":
continue # a wire-only keepout does not stop a via, and so on
if not shape.clearance:
if shape.tile.overlaps(box):
return True
continue
if shape.exact is not None:
if overlaps_2d(shape.exact, expanded):
return True
@@ -143,6 +151,17 @@ class ShapeSearchTree:
return True
return False
def rule_area_overlap(self, box: IntBox, layer: int, kind: str = "wire") -> bool:
"""True if ``box`` overlaps a rule area on ``layer`` that stops ``kind``."""
for shape in self.overlapping(box):
if shape.clearance or not shape.on_layer(layer):
continue
if shape.blocks != "all" and shape.blocks != kind + "s":
continue
if shape.tile.overlaps(box):
return True
return False
def clearance_conflict_shape(
self, region, net_no: int, layer: int
) -> bool:
@@ -178,6 +197,13 @@ class ShapeSearchTree:
continue # static input pair (e.g. pad vs pad) — not a routing DRC
if not (shape.layers & other.layers):
continue
if not (shape.clearance and other.clearance):
# a rule area: only an overlap is a violation
mine = shape.exact if shape.exact is not None else shape.tile
theirs = other.exact if other.exact is not None else other.tile
if overlaps_2d(mine, theirs):
return shape
continue
if shape.exact is None and other.exact is None:
if other.tile.overlaps(expanded): # byte-identical box path
return shape