Every connection is routed N times on the empty board, where routes may
share cells at a price that doubles each round for every other net on a
cell, and a cell that stays shared gains history. The real routing then
pays that history on free cells, so the first routes stop taking the space
later routes (a fine-pitch part's escapes) have no way round. Off by
default.
The old history term never steered: it only accrued at rip-up fights,
after the first routes had claimed the contested space, and routed
connections are never revisited in later passes.