A plane end is marked with its zone, not a pin, so a route from a pad outside the plane's outline crashed looking for the pin's location (the flight-controller board's first placement).
1256 lines
55 KiB
Python
1256 lines
55 KiB
Python
"""A grid-based maze router (MVP): multi-layer, vias, and rip-up-and-retry.
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Still an *MVP* — not a port of FreeRouting's expansion-room maze / ripper — but
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it routes across the board's signal layers, changes layers through vias, and
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recovers from bad greedy net orderings with rip-up-and-retry:
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* the occupancy grid has a layer axis; A* nodes are ``(col, row, layer)``;
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* in-plane moves (8-connected, 45-degree) cost distance; a **via move** changes
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layer at a cell for a configurable ``via_cost``; a through via must be clear on
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every signal layer;
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* occupancy is tracked *per connection* so a specific routed connection can be
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removed. When a connection cannot reach its target through free space, the
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router runs a **rip-up** search that may pass through other nets' traces (at a
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penalty), rips up the connections it crosses, routes the failing connection,
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and re-queues the ripped connections for a later pass;
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* passes iterate up to ``max_passes``, keeping the best (fewest-unrouted) result
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and stopping on full success or when a pass changes nothing;
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* **thrash prevention:** each connection may be ripped at most ``rip_cap`` times,
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and the penalty to rip a connection escalates with its rip count, so
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repeatedly-ripped connections harden into walls. Everything is deterministic
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(no RNG).
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Deferred (still): FreeRouting's free-space expansion rooms, exact shove /
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DRC-clean geometry, and blind/buried via spans.
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"""
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from __future__ import annotations
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import heapq
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import math
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import random
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from freeroute.board.board import BasicBoard
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from freeroute.board.items import ConductionArea, ObstacleArea, Pin
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from freeroute.geometry import IntBox, IntPoint
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from freeroute.geometry.polyline import corner_box
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__all__ = ["GridRouter", "RouteResult", "route_board"]
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# 8-connected in-plane neighbourhood (orthogonal + diagonal) for 45-degree routing.
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_NEIGHBOURS = [
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(1, 0),
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(-1, 0),
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(0, 1),
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(0, -1),
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(1, 1),
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(1, -1),
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(-1, 1),
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(-1, -1),
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]
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Cell = tuple[int, int]
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Node = tuple[int, int, int] # (col, row, layer)
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class RouteResult:
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"""Per-net routing outcome in *board* units.
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``wires`` maps a net number to a list of ``(layer_index, [IntPoint, ...])``
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trace segments; ``vias`` maps a net number to a list of via locations.
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``routed_net_numbers`` are the nets that got any wire or via.
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"""
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__slots__ = ("wires", "vias", "half_width", "unrouted", "connections", "connection_ends", "failed")
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def __init__(self, half_width: int) -> None:
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self.wires: dict[int, list[tuple[int, list[IntPoint]]]] = {}
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self.vias: dict[int, list[IntPoint]] = {}
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self.half_width = half_width
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#: number of ratsnest connections left unrouted
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self.unrouted = 0
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#: the same copper per routed connection: (net_no, wires, vias)
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self.connections: list[tuple[int, list[tuple[int, list[IntPoint]]], list[IntPoint]]] = []
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#: what each routed connection joins, and the zone both ends sit in
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#: (or ""), parallel to ``connections``
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self.connection_ends: list[tuple[str, str, str]] = []
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#: connections left unrouted: (net_no, one end, the other end)
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self.failed: list[tuple[int, str, str]] = []
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def add_wire(self, net_no: int, layer: int, path: list[IntPoint]) -> None:
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self.wires.setdefault(net_no, []).append((layer, path))
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def add_via(self, net_no: int, location: IntPoint) -> None:
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self.vias.setdefault(net_no, []).append(location)
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@property
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def routed_net_numbers(self) -> set[int]:
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nets = {n for n, w in self.wires.items() if w}
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nets |= {n for n, v in self.vias.items() if v}
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return nets
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def via_count(self) -> int:
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return sum(len(v) for v in self.vias.values())
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class _Connection:
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"""One ratsnest connection (a pin pair) and its routed state."""
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__slots__ = (
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"index",
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"net_no",
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"a",
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"b",
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"routed",
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"rip_count",
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"wires",
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"vias",
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"trace_cells",
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"via_cells",
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"via_halo",
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"halo_nodes",
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"a_group",
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"b_group",
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"a_end",
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"b_end",
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"path",
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)
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def __init__(self, index: int, net_no: int, a: Pin, b: Pin) -> None:
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self.index = index
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self.net_no = net_no
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self.a = a
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self.b = b
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self.routed = False
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self.rip_count = 0
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self.wires: list[tuple[int, list[IntPoint]]] = []
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self.vias: list[IntPoint] = []
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self.trace_cells: list[tuple[Cell, int]] = []
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self.via_cells: list[Cell] = []
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self.via_halo: list[Cell] = []
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self.halo_nodes: list[Node] = []
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# the pins and zones each end may use, and which pin the route ended
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# on (None when it ended on a zone)
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self.a_group: tuple[list[Pin], list] = ([a], [])
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self.b_group: tuple[list[Pin], list] = ([b], [])
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self.a_end: Pin | None = a
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self.b_end: Pin | None = b
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# the node path last committed, so a rip-up can be undone
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self.path: list[Node] | None = None
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class GridRouter:
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"""Routes a :class:`BasicBoard` with a grid A*, vias, and rip-up-and-retry."""
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def __init__(
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self,
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board: BasicBoard,
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*,
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trace_width: int,
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clearance: int,
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layers: list[int] | None = None,
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via_cost: float = 10.0,
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rip_up: bool = True,
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max_passes: int = 10,
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rip_cap: int = 4,
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rip_penalty: float = 30.0,
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orthogonal: bool = False,
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via_half: int | None = None,
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edge_clearance: int | None = None,
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resolution: int = 1,
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heuristic_weight: float = 1.0,
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seed: int | None = None,
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route_first: frozenset | None = None,
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access_cost: float = 0.0,
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rollback: bool = True,
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) -> None:
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self.board = board
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# Pin access: while a pin still has connections to route, the cells
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# its route would leave by (its end cells, the via it may need there,
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# and the clearance around both) cost other nets this much extra, so
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# they route round a fine-pitch pin's way out instead of sealing it.
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self.access_cost = max(float(access_cost), 0.0)
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self._doorways: dict[Node, list[tuple[int, int]]] = {}
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self._pending: dict[int, int] = {}
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# Rip-up as a transaction: the connections a rip-up route crosses are
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# rerouted at once, and if fewer connections are routed afterwards
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# than before, everything goes back as it was. On by default: over
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# 8 net orders it left 25 to 30 fewer connections unrouted on dense
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# boards and was never clearly worse.
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self.rollback = bool(rollback)
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# None keeps the deterministic order; a seed shuffles which connection
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# routes first, to measure how much a result owes to the order
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self.seed = seed
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# connections, as (net_no, one end, other end), to route before the rest
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self.route_first = frozenset(route_first or ())
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# how far (in cells) an escape stub may run to leave a walled-in pin
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self._escape_cells = 12
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self._crowded_cache: dict = {}
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self._trapped_cache: dict = {}
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self.heuristic_weight = max(float(heuristic_weight), 1.0)
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self.trace_width = max(trace_width, 1)
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self.clearance = max(clearance, 0)
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self.half_width = self.trace_width // 2
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self.via_cost = via_cost
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self.rip_up = rip_up
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self.max_passes = max(max_passes, 1)
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self.rip_cap = max(rip_cap, 0)
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self.rip_penalty = rip_penalty
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# orthogonal routing (axis-aligned segments only) yields exact IntBox
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# trace copper; 8-connected also produces 45-degree segments.
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self._neighbours = _NEIGHBOURS[:4] if orthogonal else _NEIGHBOURS
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self._orthogonal = orthogonal
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# At resolution 1 a cell is exactly one trace plus its clearance, so a
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# trace owning its cell is the whole clearance model. At resolution k
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# cells are k times finer, fine enough to give every pin of a 0.5 mm
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# pitch row its own column, and a trace also claims a halo: the cells
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# whose centre is nearer than trace + clearance to one of its own.
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self.resolution = max(int(resolution), 1)
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self.step = max((self.trace_width + self.clearance) // self.resolution, 1)
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need = self.trace_width + self.clearance
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reach = math.ceil(need / self.step)
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self._halo_offsets = [
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(dx, dy)
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for dx in range(-reach, reach + 1)
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for dy in range(-reach, reach + 1)
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if (dx or dy) and math.hypot(dx, dy) * self.step < need
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]
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# A via's copper is wider than a trace. Another net's trace needs its
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# centre via_half + clearance + half_width from the via's centre, so a
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# via also claims every cell within via_reach of its own.
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self.via_half = via_half or self.half_width
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# copper to board edge; KiCad's rule is usually wider than clearance
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self.edge_clearance = 0 if edge_clearance is None else edge_clearance
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need = self.via_half + self.clearance + self.half_width
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self.via_reach = max(0, math.ceil(need / self.step) - 1)
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if layers is None:
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layers = [i for i, layer in enumerate(board.layer_structure.arr) if layer.is_signal]
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self.layers = list(layers)
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box = board.bounding_box
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self.origin_x = box.ll.x
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self.origin_y = box.ll.y
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self.cols = max(1, math.ceil((box.ur.x - box.ll.x) / self.step) + 1)
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self.rows = max(1, math.ceil((box.ur.y - box.ll.y) / self.step) + 1)
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# static obstacles
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self._pad_block: dict[Node, set[int]] = {}
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self._pad_own: dict[Node, set[int]] = {}
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self._keepout: set[Node] = set()
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self._via_keepout: set[Node] = set()
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# inner power (plane) layers: not routed on, reached by vias
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self._power_layers = {
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i for i, layer in enumerate(board.layer_structure.arr) if not layer.is_signal
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}
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self._zone_cells: dict[int, list[Node]] = {}
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# per-connection occupancy (owner = connection index)
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self._cell_owner: dict[Node, int] = {}
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self._via_owner: dict[Cell, int] = {}
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# trace halos: node -> indices of the connections claiming it
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self._halo: dict[Node, list[int]] = {}
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self._rasterize_obstacles()
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# --- grid helpers -------------------------------------------------------
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def _cell_of(self, point: IntPoint) -> Cell:
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gx = round((point.x - self.origin_x) / self.step)
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gy = round((point.y - self.origin_y) / self.step)
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gx = min(max(gx, 0), self.cols - 1)
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gy = min(max(gy, 0), self.rows - 1)
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return gx, gy
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def _cell_center(self, cell: Cell) -> IntPoint:
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return IntPoint(self.origin_x + cell[0] * self.step, self.origin_y + cell[1] * self.step)
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def _cells_in_box(self, box, margin: int):
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"""Cells whose centre lies strictly inside ``box`` grown by ``margin``.
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A trace centred there would come closer than ``margin`` to the box.
|
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Rounding the bounds outward instead blocked cells up to half a step
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clear of it, which walled in every pin of a 0.5 mm pitch package.
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"""
|
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lo_x = math.floor((box.ll.x - margin - self.origin_x) / self.step) + 1
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hi_x = math.ceil((box.ur.x + margin - self.origin_x) / self.step) - 1
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lo_y = math.floor((box.ll.y - margin - self.origin_y) / self.step) + 1
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hi_y = math.ceil((box.ur.y + margin - self.origin_y) / self.step) - 1
|
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for gx in range(max(lo_x, 0), min(hi_x, self.cols - 1) + 1):
|
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for gy in range(max(lo_y, 0), min(hi_y, self.rows - 1) + 1):
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yield gx, gy
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def _outline_blocked(self, reach: int) -> set[Cell]:
|
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"""Cells whose centre is outside the outline or within ``reach`` of its edge."""
|
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outline = self.board.outline
|
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blocked: set[Cell] = set()
|
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for gy in range(self.rows): # outside: one scanline per row
|
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y = self.origin_y + gy * self.step
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spans = outline.row_inside_spans(y)
|
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for gx in range(self.cols):
|
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x = self.origin_x + gx * self.step
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if not any(lo < x < hi for lo, hi in spans):
|
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blocked.add((gx, gy))
|
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for a, b in outline.edges(): # too close: only cells near each edge
|
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edge_box = IntBox(min(a.x, b.x), min(a.y, b.y), max(a.x, b.x), max(a.y, b.y))
|
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for cell in self._cells_in_box(edge_box, reach):
|
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if cell not in blocked and outline.edge_distance(self._cell_center(cell)) < reach:
|
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blocked.add(cell)
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return blocked
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|
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def _inside_own_pad(self, cell: Cell, shape) -> bool:
|
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"""A trace centred on ``cell`` lies entirely on the pad's own copper."""
|
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c = self._cell_center(cell)
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h = self.half_width
|
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return all(
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shape.contains(IntPoint(c.x + dx, c.y + dy)) for dx in (-h, h) for dy in (-h, h)
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)
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|
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def _rasterize_obstacles(self) -> None:
|
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margin = self.clearance + self.half_width
|
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outline = self.board.outline
|
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self._via_edge_block: set[Cell] = set()
|
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# wire keepouts as boxes, to check a pin stub the way the exact engine will
|
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self._keepout_boxes: dict[int, list[tuple[IntBox, bool]]] = {}
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# pin end nodes no wire can reach without entering a keepout
|
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self._via_only: set[Node] = set()
|
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if outline is not None:
|
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# cells too close to the real outline (rounded corners included):
|
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# for a trace on every layer, and separately for a via's wider copper
|
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for cell in self._outline_blocked(self.half_width + self.edge_clearance):
|
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for layer in self.layers:
|
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self._keepout.add((*cell, layer))
|
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self._via_edge_block = self._outline_blocked(self.via_half + self.edge_clearance)
|
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for item in self.board.get_items():
|
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if isinstance(item, Pin):
|
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box = item.shape.bounding_box() if item.shape is not None else None
|
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if box is None or box.is_empty():
|
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continue
|
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net = item.net_nos[0] if item.net_nos else 0
|
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pin_layers = [layer for layer in item.layers if layer in self.layers]
|
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for cell in self._cells_in_box(box, margin):
|
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for layer in pin_layers:
|
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self._pad_block.setdefault((*cell, layer), set()).add(net)
|
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# Copper of the pin's own net: a trace inside it adds nothing,
|
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# so it is open to that net however close the neighbours are.
|
|
# That is how a route leaves a fine-pitch pin.
|
|
for cell in self._cells_in_box(box, 0):
|
|
if self._inside_own_pad(cell, item.shape):
|
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for layer in pin_layers:
|
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self._pad_own.setdefault((*cell, layer), set()).add(net)
|
|
elif isinstance(item, ConductionArea):
|
|
continue # a zone is copper of its net, not an obstacle
|
|
elif isinstance(item, ObstacleArea):
|
|
if item.layer not in self.layers:
|
|
continue
|
|
# Tile by tile: the area's own bounding box of a ring (a
|
|
# no-track border along the board edge) is the whole board.
|
|
for tile in item.tiles:
|
|
box = tile.bounding_box()
|
|
if box.is_empty():
|
|
continue
|
|
# the same distance the exact engine verifies against
|
|
if item.blocks_wires:
|
|
self._keepout_boxes.setdefault(item.layer, []).append(
|
|
(box, item.clearance)
|
|
)
|
|
# a rule area takes no clearance: a trace may touch it
|
|
reach = margin if item.clearance else self.half_width
|
|
for cell in self._cells_in_box(box, reach):
|
|
if item.blocks_wires:
|
|
self._keepout.add((*cell, item.layer))
|
|
if item.blocks_vias:
|
|
self._via_keepout.add((*cell, item.layer))
|
|
|
|
# --- occupancy cost -----------------------------------------------------
|
|
|
|
def _enter_cost(
|
|
self,
|
|
cell: Cell,
|
|
layer: int,
|
|
net_no: int,
|
|
allow_ripup: bool,
|
|
conns: list[_Connection],
|
|
wire_keepout: bool = True,
|
|
) -> float | None:
|
|
"""Cost to enter ``(cell, layer)`` for ``net_no``; ``None`` if blocked.
|
|
|
|
Static pads/keepouts always block. A cell occupied by another net's trace
|
|
or via is impassable in free-space mode; in rip-up mode it is passable at
|
|
a penalty that escalates with the owner's rip count, unless the owner has
|
|
already hit ``rip_cap`` (then it hardens into a wall).
|
|
"""
|
|
node = (*cell, layer)
|
|
if wire_keepout and node in self._keepout:
|
|
return None
|
|
pads = self._pad_block.get(node)
|
|
if pads and any(n != net_no for n in pads) and net_no not in self._pad_own.get(node, ()):
|
|
return None
|
|
blocking = None
|
|
owner = self._cell_owner.get(node)
|
|
if owner is not None and conns[owner].net_no != net_no:
|
|
blocking = owner
|
|
else:
|
|
via_owner = self._via_owner.get(cell)
|
|
if via_owner is not None and conns[via_owner].net_no != net_no:
|
|
blocking = via_owner
|
|
if blocking is None:
|
|
for i in self._halo.get(node, ()):
|
|
if conns[i].net_no != net_no:
|
|
blocking = i
|
|
break
|
|
if blocking is None:
|
|
return 0.0
|
|
if not allow_ripup:
|
|
return None
|
|
rip_count = conns[blocking].rip_count
|
|
if rip_count >= self.rip_cap:
|
|
return None
|
|
return self.rip_penalty * (1 + rip_count)
|
|
|
|
def _via_cells(self, cell: Cell) -> list[Cell]:
|
|
"""The cell a via sits in plus the neighbours its copper reaches."""
|
|
r = self.via_reach
|
|
cx, cy = cell
|
|
return [
|
|
(x, y)
|
|
for x in range(max(cx - r, 0), min(cx + r, self.cols - 1) + 1)
|
|
for y in range(max(cy - r, 0), min(cy + r, self.rows - 1) + 1)
|
|
]
|
|
|
|
def _via_placeable(self, cell: Cell, net_no: int, conns: list[_Connection]) -> bool:
|
|
"""A through via needs its whole footprint free of other nets on every layer."""
|
|
if cell in self._via_edge_block:
|
|
return False
|
|
for c in self._via_cells(cell):
|
|
for layer in self.layers:
|
|
if (*c, layer) in self._via_keepout:
|
|
return False
|
|
if self._enter_cost(c, layer, net_no, False, conns, wire_keepout=False) != 0.0:
|
|
return False
|
|
return True
|
|
|
|
# --- A* search ----------------------------------------------------------
|
|
|
|
def _search(
|
|
self, conn: _Connection, allow_ripup: bool, conns: list[_Connection]
|
|
) -> list[Node] | None:
|
|
goal_cell = self._group_target(conn.b_group)
|
|
if not conn.b_group[0] and any(z.layer in self._power_layers for z in conn.b_group[1]):
|
|
# the plane is everywhere: aim at where the route starts instead
|
|
goal_cell = self._group_target(conn.a_group)
|
|
starts = self._group_ends(conn.a_group, conn.net_no, conns)
|
|
goals = self._group_ends(conn.b_group, conn.net_no, conns)
|
|
if not starts or not goals:
|
|
return None
|
|
common = sorted(set(starts) & set(goals))
|
|
if common:
|
|
conn.a_end, conn.b_end = starts[common[0]], goals[common[0]]
|
|
return [common[0]]
|
|
net_no = conn.net_no
|
|
|
|
open_heap: list[tuple[float, Node]] = []
|
|
g_score: dict[Node, float] = {}
|
|
came_from: dict[Node, Node] = {}
|
|
# a stub costs its length, so the nearest cell wins unless it is blocked
|
|
# a pin end costs its stub; a zone or plane end is entered normally
|
|
goal_stub = {n: self._stub_cost(p, n) for n, p in goals.items() if isinstance(p, Pin)}
|
|
for s in sorted(starts):
|
|
pin = starts[s]
|
|
g_score[s] = self._stub_cost(pin, s) if isinstance(pin, Pin) else 0.0
|
|
heapq.heappush(open_heap, (g_score[s] + self._h(s, goal_cell), s))
|
|
|
|
# Via footprints are checked lazily: a layer change goes on the heap as
|
|
# a candidate and is checked only if it is popped. Most never are (a
|
|
# via costs a lot), and the check is the single most expensive thing
|
|
# the search does. A check can only rule a via out, never make it
|
|
# cheaper, so deferring it cannot change which route is found.
|
|
via_ok: dict[Cell, bool] = {}
|
|
while open_heap:
|
|
entry = heapq.heappop(open_heap)
|
|
if len(entry) == 4: # a deferred via: (f, target, g, source)
|
|
_, target, g_via, source = entry
|
|
if g_via >= g_score.get(target, math.inf):
|
|
continue
|
|
cell = (target[0], target[1])
|
|
ok = via_ok.get(cell)
|
|
if ok is None:
|
|
ok = via_ok[cell] = self._via_placeable(cell, net_no, conns)
|
|
if ok:
|
|
self._relax(source, target, g_via, goal_cell, g_score, came_from, open_heap)
|
|
continue
|
|
current = entry[1]
|
|
if current in goals:
|
|
end = goals[current]
|
|
cell = (current[0], current[1])
|
|
if isinstance(end, ConductionArea): # a plane end needs its via to fit
|
|
ok = via_ok.get(cell)
|
|
if ok is None:
|
|
ok = via_ok[cell] = self._via_placeable(cell, net_no, conns)
|
|
else:
|
|
ok = True
|
|
if ok:
|
|
path = _reconstruct(came_from, current)
|
|
conn.a_end, conn.b_end = starts.get(path[0]), end
|
|
return path
|
|
cx, cy, cl = current
|
|
base = g_score[current]
|
|
# A cell inside a wire keepout (a pin there, or where a via
|
|
# landed) may only be left by another via: a wire from it would
|
|
# start inside the keepout.
|
|
blocked = current in self._keepout or current in self._via_only
|
|
neighbours = () if blocked else self._neighbours
|
|
for dx, dy in neighbours:
|
|
cell = (cx + dx, cy + dy)
|
|
if not (0 <= cell[0] < self.cols and 0 <= cell[1] < self.rows):
|
|
continue
|
|
nxt = (*cell, cl)
|
|
if nxt in goal_stub: # a pin end; a zone end is entered normally
|
|
if nxt in self._keepout or nxt in self._via_only:
|
|
continue # a pin inside a keepout is reached by a via only
|
|
enter = goal_stub[nxt]
|
|
else:
|
|
enter = self._enter_cost(cell, cl, net_no, allow_ripup, conns)
|
|
if enter is None:
|
|
continue
|
|
if self._doorways:
|
|
enter += self._access(nxt, net_no)
|
|
step = 1.0 if dx == 0 or dy == 0 else math.sqrt(2)
|
|
self._relax(
|
|
current, nxt, base + step + enter, goal_cell, g_score, came_from, open_heap
|
|
)
|
|
if len(self.layers) > 1:
|
|
g_via = base + self.via_cost
|
|
if self._doorways:
|
|
g_via += self._access(current, net_no)
|
|
for layer in self.layers:
|
|
if layer == cl:
|
|
continue
|
|
nxt = (cx, cy, layer)
|
|
if g_via < g_score.get(nxt, math.inf):
|
|
heapq.heappush(
|
|
open_heap, (g_via + self._h(nxt, goal_cell), nxt, g_via, current)
|
|
)
|
|
return None
|
|
|
|
# --- pin stubs ----------------------------------------------------------
|
|
# A pin rarely sits on a cell centre, so every route starts and ends with a
|
|
# short stub from the pin to its first cell. The grid has to see that
|
|
# copper too, or a stub ends up closer than clearance to a trace in the
|
|
# cell beside it.
|
|
|
|
def _stub_cells(self, pin_location: IntPoint, cell: Cell) -> list[Cell]:
|
|
"""Cells where another net's trace would come too close to the stub."""
|
|
from freeroute.board.outline import _point_segment
|
|
|
|
end = self._cell_center(cell)
|
|
reach = 2 * self.half_width + self.clearance
|
|
box = IntBox(
|
|
min(pin_location.x, end.x), min(pin_location.y, end.y),
|
|
max(pin_location.x, end.x), max(pin_location.y, end.y),
|
|
)
|
|
return [
|
|
c
|
|
for c in self._cells_in_box(box, reach)
|
|
if _point_segment(self._cell_center(c), pin_location, end) < reach
|
|
]
|
|
|
|
def _stub_clear(
|
|
self, pin: Pin, cell: Cell, layer: int, net_no: int, conns, keepouts_only: bool = False
|
|
) -> bool:
|
|
keepouts = self._keepout_boxes.get(layer)
|
|
if keepouts:
|
|
# the stub is off the grid, so check it exactly, as the exact
|
|
# engine will: its copper grown by clearance must miss every keepout
|
|
from freeroute.geometry.polyline import Polyline, PolylineShape
|
|
|
|
end = self._cell_center(cell)
|
|
if end != pin.location:
|
|
for tile in PolylineShape(Polyline([pin.location, end]), self.half_width).tiles():
|
|
grown = tile.offset(self.clearance)
|
|
if any(k.overlaps(grown if needs else tile) for k, needs in keepouts):
|
|
return False
|
|
# the track's round end at the pin, for a rule area
|
|
cap = corner_box(pin.location, self.half_width)
|
|
if any(not needs and k.overlaps(cap) for k, needs in keepouts):
|
|
return False
|
|
if keepouts_only:
|
|
return True
|
|
for c in self._stub_cells(pin.location, cell):
|
|
owner = self._cell_owner.get((*c, layer))
|
|
if owner is not None and conns[owner].net_no != net_no:
|
|
return False
|
|
via_owner = self._via_owner.get(c)
|
|
if via_owner is not None and conns[via_owner].net_no != net_no:
|
|
return False
|
|
return True
|
|
|
|
def _zone_nodes(self, zone) -> list[Node]:
|
|
"""Cells of a zone where a via of this net fits inside its copper; for a
|
|
plane on a power layer, on every routing layer (a via reaches it)."""
|
|
key = id(zone)
|
|
if key not in self._zone_cells:
|
|
h = self.via_half
|
|
layers = [zone.layer] if zone.layer in self.layers else list(self.layers)
|
|
nodes = []
|
|
for tile in zone.tiles:
|
|
for cell in self._cells_in_box(tile.bounding_box(), 0):
|
|
c = self._cell_center(cell)
|
|
if all(
|
|
zone.polygon.contains(IntPoint(c.x + dx, c.y + dy))
|
|
for dx in (-h, h) for dy in (-h, h)
|
|
):
|
|
nodes.extend((*cell, layer) for layer in layers)
|
|
self._zone_cells[key] = sorted(set(nodes))
|
|
return self._zone_cells[key]
|
|
|
|
def _zone_is_solid(self, zone, coverage: float = 0.95) -> bool:
|
|
"""Whether a zone's fill can be trusted to be one piece of copper.
|
|
|
|
A zone outline is where copper may go, not where it will be: other
|
|
nets' tracks through a board-wide pour break its fill into islands,
|
|
and a pad inside the outline need not reach the rest of the net. It
|
|
is safe to count on only when no track can cross it, which is what a
|
|
no-tracks rule area over the zone guarantees (the rc4 power pours).
|
|
Otherwise the zone is left out and its pads are routed with tracks.
|
|
"""
|
|
cells = [cell for tile in zone.tiles for cell in self._cells_in_box(tile.bounding_box(), 0)
|
|
if zone.polygon.contains(self._cell_center(cell))]
|
|
if not cells:
|
|
return False
|
|
covered = sum((*cell, zone.layer) in self._keepout for cell in cells)
|
|
return covered >= coverage * len(cells)
|
|
|
|
def _left_to_zone(self, conn) -> str:
|
|
"""The zone both ends of an unrouted connection sit in, if any: its
|
|
fill may well join them, even when it is not trusted for routing."""
|
|
for zone in self._every_zone_by_net.get(conn.net_no, []):
|
|
if any(_pin_touches_zone(p, zone) for p in conn.a_group[0]) and any(
|
|
_pin_touches_zone(p, zone) for p in conn.b_group[0]
|
|
):
|
|
return zone.name or "zone"
|
|
return ""
|
|
|
|
def _group_ends(self, group, net_no: int, conns) -> dict[Node, Pin | None]:
|
|
"""End nodes of a group, each mapped to its pin (None for a zone cell)."""
|
|
ends: dict[Node, Pin | None] = {}
|
|
for pin in group[0]:
|
|
for node in sorted(self._end_nodes(pin, net_no, conns)):
|
|
ends.setdefault(node, pin)
|
|
for zone in group[1]:
|
|
plane = zone.layer in self._power_layers
|
|
for node in self._zone_nodes(zone):
|
|
# a plane end is marked with the plane: the route ends in a via
|
|
ends.setdefault(node, zone if plane else None)
|
|
return ends
|
|
|
|
def _group_target(self, group) -> Cell:
|
|
if group[0]:
|
|
return self._cell_of(group[0][0].location)
|
|
box = group[1][0].bounding_box()
|
|
return self._cell_of(IntPoint((box.ll.x + box.ur.x) // 2, (box.ll.y + box.ur.y) // 2))
|
|
|
|
def _stub_cost(self, pin: Pin, node: Node) -> float:
|
|
c = self._cell_center(node[:2])
|
|
dx, dy = abs(c.x - pin.location.x), abs(c.y - pin.location.y)
|
|
if self._orthogonal: # measured the way the route itself is allowed to move
|
|
return (dx + dy) / self.step
|
|
return math.hypot(dx, dy) / self.step
|
|
|
|
def _end_nodes(self, pin: Pin, net_no: int, conns) -> set[Node]:
|
|
"""Nodes a route may start or end on for ``pin``: the nearest cell and
|
|
its neighbours, where the cell is enterable and the stub to it is clear.
|
|
A crowded fine-pitch pin gets more than one way out."""
|
|
layers = [layer for layer in pin.layers if layer in self.layers]
|
|
cx, cy = self._cell_of(pin.location)
|
|
nodes: set[Node] = set()
|
|
for dx, dy in ((0, 0), *self._neighbours):
|
|
cell = (cx + dx, cy + dy)
|
|
if not (0 <= cell[0] < self.cols and 0 <= cell[1] < self.rows):
|
|
continue
|
|
for layer in layers:
|
|
if (dx or dy) and self._enter_cost(cell, layer, net_no, False, conns) is None:
|
|
continue
|
|
if self._stub_clear(pin, cell, layer, net_no, conns):
|
|
nodes.add((*cell, layer))
|
|
# Also offer exact escape stubs: a fine-pitch pin's nearby cells can be
|
|
# a pocket inside its own pad that leads nowhere (the grid columns miss
|
|
# the narrow legal band past the pad tip). The stub's length is its
|
|
# cost, so it is only taken where a short step would not do.
|
|
if self._orthogonal and self._crowded(pin, net_no) and self._trapped(pin, net_no, nodes):
|
|
nodes |= self._escape_nodes(pin, net_no, conns, layers, (cx, cy))
|
|
if not nodes: # nothing clear: fall back to the nearest cell, as before
|
|
nodes = {(cx, cy, layer) for layer in layers}
|
|
if self._keepout_boxes and not any(
|
|
self._stub_clear(pin, (cx, cy), layer, net_no, conns, keepouts_only=True)
|
|
for layer in layers
|
|
):
|
|
# no wire can reach the pin without entering a keepout: the
|
|
# route has to arrive by a via, which goes in the pad
|
|
self._via_only.update(nodes)
|
|
return nodes
|
|
|
|
def _crowded(self, pin: Pin, net_no: int) -> bool:
|
|
"""A pin whose neighbour pad of another net is too close for a trace
|
|
to pass between them: a fine-pitch pin, the case escapes are for."""
|
|
key = (id(pin), net_no)
|
|
cached = self._crowded_cache.get(key)
|
|
if cached is not None:
|
|
return cached
|
|
box = pin.shape.bounding_box() if pin.shape is not None else None
|
|
gap = self.trace_width + 2 * self.clearance
|
|
crowded = False
|
|
if box is not None:
|
|
for other in self.board.get_pins():
|
|
if other is pin or net_no in other.net_nos or other.shape is None:
|
|
continue
|
|
if not set(other.layers) & set(pin.layers):
|
|
continue
|
|
ob = other.shape.bounding_box()
|
|
dx = max(ob.ll.x - box.ur.x, box.ll.x - ob.ur.x, 0)
|
|
dy = max(ob.ll.y - box.ur.y, box.ll.y - ob.ur.y, 0)
|
|
if max(dx, dy) < gap and min(dx, dy) == 0:
|
|
crowded = True
|
|
break
|
|
self._crowded_cache[key] = crowded
|
|
return crowded
|
|
|
|
def _static_open(self, node: Node, net_no: int) -> bool:
|
|
"""Open to ``net_no`` as far as pads and keepouts go (routes ignored)."""
|
|
if node in self._keepout:
|
|
return False
|
|
pads = self._pad_block.get(node)
|
|
return not (pads and any(n != net_no for n in pads) and net_no not in self._pad_own.get(node, ()))
|
|
|
|
def _trapped(self, pin: Pin, net_no: int, nodes: set[Node], limit: int = 60) -> bool:
|
|
"""Whether a pin's nearby cells are a dead-end pocket, judged against
|
|
pads and keepouts only (not other routes), so it is fixed per pin."""
|
|
key = (id(pin), net_no)
|
|
cached = self._trapped_cache.get(key)
|
|
if cached is not None:
|
|
return cached
|
|
seen = set(nodes)
|
|
frontier = list(nodes)
|
|
while frontier and len(seen) < limit:
|
|
x, y, layer = frontier.pop()
|
|
for dx, dy in self._neighbours:
|
|
n = (x + dx, y + dy, layer)
|
|
if n in seen or not (0 <= n[0] < self.cols and 0 <= n[1] < self.rows):
|
|
continue
|
|
if self._static_open(n, net_no):
|
|
seen.add(n)
|
|
frontier.append(n)
|
|
trapped = len(seen) < limit
|
|
self._trapped_cache[key] = trapped
|
|
return trapped
|
|
|
|
def _escape_nodes(self, pin: Pin, net_no: int, conns, layers, origin: Cell) -> set[Node]:
|
|
"""For a pin walled in on the grid (a fine-pitch pin whose legal band
|
|
the grid columns miss): look along each axis for the first open cell
|
|
whose straight stub from the pin clears every other net's pad by the
|
|
full margin, measured exactly rather than on the grid."""
|
|
from freeroute.board.outline import _segment_box
|
|
|
|
margin = self.half_width + self.clearance
|
|
reach = self._escape_cells
|
|
near = [
|
|
(p.shape.bounding_box(), set(p.layers))
|
|
for p in self.board.get_pins()
|
|
if p.shape is not None
|
|
and net_no not in p.net_nos
|
|
and abs(p.location.x - pin.location.x) < (reach + 2) * self.step * 2
|
|
and abs(p.location.y - pin.location.y) < (reach + 2) * self.step * 2
|
|
]
|
|
cx, cy = origin
|
|
nodes: set[Node] = set()
|
|
for dx, dy in _NEIGHBOURS[:4]:
|
|
for k in range(2, reach + 1):
|
|
cell = (cx + dx * k, cy + dy * k)
|
|
if not (0 <= cell[0] < self.cols and 0 <= cell[1] < self.rows):
|
|
break
|
|
end = self._cell_center(cell)
|
|
for layer in layers:
|
|
if self._enter_cost(cell, layer, net_no, False, conns) is None:
|
|
continue
|
|
if any(
|
|
layer in box_layers and _segment_box(pin.location, end, box) < margin
|
|
for box, box_layers in near
|
|
):
|
|
continue
|
|
if self._stub_clear(pin, cell, layer, net_no, conns):
|
|
nodes.add((*cell, layer))
|
|
if any(n[:2] == cell for n in nodes):
|
|
break # the first open cell along this axis is enough
|
|
return nodes
|
|
|
|
def _relax(self, current, nxt, tentative, goal_cell, g_score, came_from, open_heap):
|
|
if tentative < g_score.get(nxt, math.inf):
|
|
came_from[nxt] = current
|
|
g_score[nxt] = tentative
|
|
heapq.heappush(open_heap, (tentative + self._h(nxt, goal_cell), nxt))
|
|
|
|
def _h(self, node: Node, goal_cell: Cell) -> float:
|
|
dx, dy = abs(node[0] - goal_cell[0]), abs(node[1] - goal_cell[1])
|
|
# the tightest estimate the allowed moves admit (Manhattan when only
|
|
# orthogonal steps exist), scaled by heuristic_weight: above 1 the
|
|
# search heads for the goal instead of flooding open board, for a
|
|
# route at most that factor longer than the shortest
|
|
base = dx + dy if self._orthogonal else math.hypot(dx, dy)
|
|
return self.heuristic_weight * base
|
|
|
|
# --- commit / rip -------------------------------------------------------
|
|
|
|
def _commit(self, conn: _Connection, path: list[Node]) -> None:
|
|
conn.path = list(path)
|
|
wire_segs, via_cells = _split_path(path)
|
|
via_cells = list(via_cells)
|
|
if isinstance(conn.a_end, ConductionArea):
|
|
via_cells.append((path[0][0], path[0][1]))
|
|
if isinstance(conn.b_end, ConductionArea):
|
|
via_cells.append((path[-1][0], path[-1][1]))
|
|
conn.trace_cells = [(cell, layer) for layer, cells in wire_segs for cell in cells]
|
|
conn.via_cells = list(via_cells)
|
|
for cell, layer in conn.trace_cells:
|
|
self._cell_owner[(*cell, layer)] = conn.index
|
|
conn.halo_nodes = []
|
|
for (cx, cy), layer in conn.trace_cells:
|
|
for dx, dy in self._halo_offsets:
|
|
x, y = cx + dx, cy + dy
|
|
if 0 <= x < self.cols and 0 <= y < self.rows:
|
|
node = (x, y, layer)
|
|
self._halo.setdefault(node, []).append(conn.index)
|
|
conn.halo_nodes.append(node)
|
|
conn.via_halo = []
|
|
for cell in conn.via_cells:
|
|
for c in self._via_cells(cell):
|
|
if c not in self._via_owner:
|
|
self._via_owner[c] = conn.index
|
|
conn.via_halo.append(c)
|
|
ends = ((conn.a_end, wire_segs[0], 0), (conn.b_end, wire_segs[-1], -1)) if wire_segs else ()
|
|
for pin, (layer, cells), at in ends:
|
|
if not isinstance(pin, Pin):
|
|
continue # ended on a zone or a plane: no stub
|
|
cell = cells[at]
|
|
for c in self._stub_cells(pin.location, cell):
|
|
node = (*c, layer)
|
|
if node not in self._cell_owner:
|
|
self._cell_owner[node] = conn.index
|
|
conn.trace_cells.append((c, layer))
|
|
# A pin inside a wire keepout can only leave by a via. Its stub to the
|
|
# cell centre would be track inside the keepout, so the via goes on
|
|
# the pin itself (a via in its own pad) and the stub is left out.
|
|
in_pad: dict[int, IntPoint] = {}
|
|
if len(wire_segs) > 1:
|
|
for idx, pin in ((0, conn.a_end), (len(wire_segs) - 1, conn.b_end)):
|
|
layer, cells = wire_segs[idx]
|
|
node = (*cells[0], layer)
|
|
walled = node in self._keepout or node in self._via_only
|
|
if isinstance(pin, Pin) and len(cells) == 1 and walled:
|
|
in_pad[idx] = pin.location
|
|
conn.wires = []
|
|
for idx, (layer, cells) in enumerate(wire_segs):
|
|
if idx in in_pad:
|
|
continue
|
|
points = [self._cell_center(c) for c in cells]
|
|
if idx == 0 and isinstance(conn.a_end, Pin):
|
|
points.insert(0, conn.a_end.location)
|
|
if idx == len(wire_segs) - 1 and isinstance(conn.b_end, Pin):
|
|
points.append(conn.b_end.location)
|
|
points = _simplify(points)
|
|
if len(points) >= 2:
|
|
conn.wires.append((layer, points))
|
|
conn.vias = [self._cell_center(c) for c in conn.via_cells]
|
|
for idx, location in in_pad.items():
|
|
# via k joins wire segments k and k + 1
|
|
conn.vias[0 if idx == 0 else idx - 1] = location
|
|
conn.routed = True
|
|
self._settle(conn, -1)
|
|
|
|
def _rip(self, conn: _Connection) -> None:
|
|
for cell, layer in conn.trace_cells:
|
|
if self._cell_owner.get((*cell, layer)) == conn.index:
|
|
del self._cell_owner[(*cell, layer)]
|
|
for cell in conn.via_halo:
|
|
if self._via_owner.get(cell) == conn.index:
|
|
del self._via_owner[cell]
|
|
conn.via_halo = []
|
|
for node in conn.halo_nodes:
|
|
claims = self._halo.get(node)
|
|
if claims is not None:
|
|
claims.remove(conn.index)
|
|
if not claims:
|
|
del self._halo[node]
|
|
conn.halo_nodes = []
|
|
conn.trace_cells = []
|
|
conn.via_cells = []
|
|
conn.wires = []
|
|
conn.vias = []
|
|
conn.routed = False
|
|
conn.rip_count += 1
|
|
self._settle(conn, +1)
|
|
|
|
def _crossed_owners(self, path: list[Node], net_no: int, conns: list[_Connection]) -> set[int]:
|
|
owners: set[int] = set()
|
|
for cx, cy, cl in path:
|
|
owner = self._cell_owner.get((cx, cy, cl))
|
|
if owner is not None and conns[owner].net_no != net_no:
|
|
owners.add(owner)
|
|
via_owner = self._via_owner.get((cx, cy))
|
|
if via_owner is not None and conns[via_owner].net_no != net_no:
|
|
owners.add(via_owner)
|
|
for i in self._halo.get((cx, cy, cl), ()):
|
|
if conns[i].net_no != net_no:
|
|
owners.add(i)
|
|
return owners
|
|
|
|
# --- pin access ---------------------------------------------------------
|
|
|
|
@staticmethod
|
|
def _group_pins(conn: _Connection):
|
|
return [*conn.a_group[0], *conn.b_group[0]]
|
|
|
|
def _build_doorways(self, conns: list[_Connection]) -> None:
|
|
"""Map every cell that would close a pin's way out to that pin."""
|
|
spread = [(0, 0), *self._halo_offsets]
|
|
done: set[int] = set()
|
|
for conn in conns:
|
|
for pin in self._group_pins(conn):
|
|
self._pending[id(pin)] = self._pending.get(id(pin), 0) + 1
|
|
if id(pin) in done:
|
|
continue
|
|
done.add(id(pin))
|
|
claim = (id(pin), conn.net_no)
|
|
exits: set[Node] = set()
|
|
for x, y, layer in self._end_nodes(pin, conn.net_no, conns):
|
|
exits.add((x, y, layer))
|
|
for c in self._via_cells((x, y)):
|
|
exits.update((*c, other) for other in self.layers)
|
|
cells: set[Node] = set()
|
|
for x, y, layer in exits:
|
|
for dx, dy in spread:
|
|
if 0 <= x + dx < self.cols and 0 <= y + dy < self.rows:
|
|
cells.add((x + dx, y + dy, layer))
|
|
for node in cells:
|
|
self._doorways.setdefault(node, []).append(claim)
|
|
|
|
def _settle(self, conn: _Connection, delta: int) -> None:
|
|
if not self._pending:
|
|
return
|
|
for pin in self._group_pins(conn):
|
|
if id(pin) in self._pending:
|
|
self._pending[id(pin)] += delta
|
|
|
|
def _access(self, node: Node, net_no: int) -> float:
|
|
"""Extra cost for ``net_no`` to use a cell another pin still needs."""
|
|
for pin_id, owner_net in self._doorways.get(node, ()):
|
|
if owner_net != net_no and self._pending.get(pin_id, 0) > 0:
|
|
return self.access_cost
|
|
return 0.0
|
|
|
|
# --- passes -------------------------------------------------------------
|
|
|
|
def route(self) -> RouteResult:
|
|
"""Route all ratsnest connections, using rip-up-and-retry across passes."""
|
|
conns = self._build_connections()
|
|
self._conns = conns
|
|
if not conns:
|
|
return RouteResult(self.half_width)
|
|
if self.access_cost:
|
|
self._build_doorways(conns)
|
|
|
|
passes = self.max_passes if self.rip_up else 1
|
|
best_count = -1
|
|
best_snapshot: list[tuple[int, list, list]] | None = None
|
|
best_unrouted = len(conns)
|
|
# conns[i].index == i is what rip-up relies on, so shuffle a view
|
|
order = list(conns)
|
|
if self.seed is not None:
|
|
random.Random(self.seed).shuffle(order)
|
|
if self.route_first:
|
|
# stable: the promoted keep their order among themselves, as do the rest
|
|
order.sort(key=lambda c: (c.net_no, *_ends_of(c)) not in self.route_first)
|
|
for _ in range(passes):
|
|
changed = False
|
|
for conn in order:
|
|
if conn.routed:
|
|
continue
|
|
if self._try_route(conn, conns):
|
|
changed = True
|
|
routed_count = sum(1 for c in conns if c.routed)
|
|
if routed_count > best_count:
|
|
best_count = routed_count
|
|
best_unrouted = len(conns) - routed_count
|
|
best_snapshot = self._snapshot(conns)
|
|
if routed_count == len(conns):
|
|
break
|
|
if not changed:
|
|
break
|
|
return self._result_from(best_snapshot or [], best_unrouted)
|
|
|
|
def _try_route(self, conn: _Connection, conns: list[_Connection]) -> bool:
|
|
path = self._search(conn, allow_ripup=False, conns=conns)
|
|
if path is None:
|
|
if not self.rip_up:
|
|
return False
|
|
path = self._search(conn, allow_ripup=True, conns=conns)
|
|
if path is None:
|
|
return False
|
|
victims = [conns[i] for i in sorted(self._crossed_owners(path, conn.net_no, conns))]
|
|
if self.rollback:
|
|
return self._ripup_transaction(conn, path, victims, conns)
|
|
for victim in victims:
|
|
self._rip(victim)
|
|
self._commit(conn, path)
|
|
return True
|
|
|
|
def _ripup_transaction(self, conn, path, victims, conns) -> bool:
|
|
"""Route ``conn`` through ``victims``, reroute them at once in free
|
|
space, and undo it all if fewer connections end up routed."""
|
|
saved = [(v, v.path, v.a_end, v.b_end, v.rip_count) for v in victims]
|
|
own_rips = conn.rip_count
|
|
for victim in victims:
|
|
self._rip(victim)
|
|
self._commit(conn, path)
|
|
rerouted = 0
|
|
for victim in victims:
|
|
again = self._search(victim, allow_ripup=False, conns=conns)
|
|
if again is not None:
|
|
self._commit(victim, again)
|
|
rerouted += 1
|
|
if 1 + rerouted >= len(victims):
|
|
return True # a gain, or an even trade that may pay off later
|
|
for victim in victims:
|
|
if victim.routed:
|
|
self._rip(victim)
|
|
self._rip(conn)
|
|
conn.rip_count = own_rips
|
|
for victim, old_path, a_end, b_end, rips in saved:
|
|
victim.a_end, victim.b_end = a_end, b_end
|
|
self._commit(victim, old_path)
|
|
victim.rip_count = rips
|
|
return False
|
|
|
|
def _build_connections(self) -> list[_Connection]:
|
|
pins_by_net = self._pins_by_net()
|
|
zones_by_net: dict[int, list] = {}
|
|
self._every_zone_by_net: dict[int, list] = {}
|
|
for zone in self.board.get_conduction_areas():
|
|
if zone.layer in self.layers and zone.net_nos:
|
|
self._every_zone_by_net.setdefault(zone.net_nos[0], []).append(zone)
|
|
for zone in self.board.get_conduction_areas():
|
|
if zone.layer in self.layers and zone.net_nos and self._zone_is_solid(zone):
|
|
zones_by_net.setdefault(zone.net_nos[0], []).append(zone)
|
|
# planes: zones of a net on an inner power layer, solid by construction
|
|
planes_by_net: dict[int, list] = {}
|
|
for zone in self.board.get_conduction_areas():
|
|
if zone.net_nos and zone.layer in self._power_layers:
|
|
planes_by_net.setdefault(zone.net_nos[0], []).append(zone)
|
|
plane_ids = frozenset(id(z) for zs in planes_by_net.values() for z in zs)
|
|
conns: list[_Connection] = []
|
|
nets = set(pins_by_net) | set(zones_by_net) | set(planes_by_net)
|
|
# deterministic: fewer-pin nets first, then by net number
|
|
for net_no in sorted(nets, key=lambda n: (len(pins_by_net.get(n, [])), n)):
|
|
zones = zones_by_net.get(net_no, []) + planes_by_net.get(net_no, [])
|
|
groups = _connected_groups(pins_by_net.get(net_no, []), zones, plane_ids)
|
|
hubs = [g for g in groups if any(id(z) in plane_ids for z in g[1])]
|
|
if hubs:
|
|
# a plane net: every other group goes straight to the plane
|
|
# (usually a stub and a via), not pad to pad across the board
|
|
pairs = [(g, hubs[0]) for g in groups if g is not hubs[0]]
|
|
else:
|
|
pairs = list(zip(groups, groups[1:], strict=False))
|
|
for ga, gb in pairs:
|
|
conn = _Connection(len(conns), net_no, _first(ga[0]), _first(gb[0]))
|
|
conn.a_group, conn.b_group = ga, gb
|
|
conns.append(conn)
|
|
return conns
|
|
|
|
def _pins_by_net(self) -> dict[int, list[Pin]]:
|
|
by_net: dict[int, list[Pin]] = {}
|
|
for pin in self.board.get_pins():
|
|
if not any(layer in self.layers for layer in pin.layers):
|
|
continue
|
|
for net_no in pin.net_nos:
|
|
by_net.setdefault(net_no, []).append(pin)
|
|
return by_net
|
|
|
|
def _snapshot(self, conns: list[_Connection]) -> list[tuple]:
|
|
return [
|
|
(c.net_no, [(layer, list(pts)) for layer, pts in c.wires], list(c.vias),
|
|
(*_ends_of(c), self._left_to_zone(c)))
|
|
for c in conns
|
|
if c.routed
|
|
]
|
|
|
|
def _result_from(self, snapshot, unrouted: int) -> RouteResult:
|
|
result = RouteResult(self.half_width)
|
|
result.unrouted = unrouted
|
|
for net_no, wires, vias, ends in snapshot:
|
|
for layer, points in wires:
|
|
result.add_wire(net_no, layer, points)
|
|
for location in vias:
|
|
result.add_via(net_no, location)
|
|
result.connections.append((net_no, wires, vias))
|
|
result.connection_ends.append(ends)
|
|
routed = {ends[:2] + (net_no,) for net_no, _w, _v, ends in snapshot}
|
|
result.failed = [
|
|
(c.net_no, *_ends_of(c), self._left_to_zone(c))
|
|
for c in self._conns
|
|
if _ends_of(c) + (c.net_no,) not in routed
|
|
]
|
|
return result
|
|
|
|
|
|
def _first(items):
|
|
return items[0] if items else None
|
|
|
|
|
|
def _group_label(group) -> str:
|
|
pins, zones = group
|
|
parts = [f"{p.component_ref}-{p.name}" for p in pins[:3]]
|
|
if len(pins) > 3:
|
|
parts.append(f"+{len(pins) - 3} pins")
|
|
parts += [f"zone {z.name}" for z in zones[:1]]
|
|
return "/".join(parts) or "?"
|
|
|
|
|
|
def _ends_of(conn) -> tuple[str, str]:
|
|
"""A readable description of what a connection joins."""
|
|
return _group_label(conn.a_group), _group_label(conn.b_group)
|
|
|
|
|
|
def _pin_touches_zone(pin: Pin, zone, plane: bool = False) -> bool:
|
|
"""A pad on the zone's layer whose centre or a corner lies in the zone.
|
|
|
|
For a plane on an inner power layer: a through-hole pad (on more than one
|
|
copper layer) inside it passes through the plane and is joined to it; an
|
|
SMD pad is not, and needs a via.
|
|
"""
|
|
if plane:
|
|
return len(pin.layers) > 1 and zone.polygon is not None and zone.polygon.contains(pin.location)
|
|
if zone.layer not in pin.layers or zone.polygon is None:
|
|
return False
|
|
if zone.polygon.contains(pin.location):
|
|
return True
|
|
box = pin.shape.bounding_box() if pin.shape is not None else None
|
|
if box is None:
|
|
return False
|
|
corners = (box.ll, IntPoint(box.ur.x, box.ll.y), box.ur, IntPoint(box.ll.x, box.ur.y))
|
|
return any(zone.polygon.contains(c) for c in corners)
|
|
|
|
|
|
def _connected_groups(
|
|
pins: list[Pin], zones: list, planes: frozenset = frozenset()
|
|
) -> list[tuple[list[Pin], list]]:
|
|
"""Pins and zones of one net that copper already joins: a pad in a zone
|
|
is connected to it, and two zones sharing a pad are one. Only the groups
|
|
need routing between them. Pin groups come first, in pin order."""
|
|
parent = list(range(len(pins) + len(zones)))
|
|
|
|
def find(i: int) -> int:
|
|
while parent[i] != i:
|
|
parent[i] = parent[parent[i]]
|
|
i = parent[i]
|
|
return i
|
|
|
|
for j, zone in enumerate(zones):
|
|
for i, pin in enumerate(pins):
|
|
if _pin_touches_zone(pin, zone, id(zone) in planes):
|
|
parent[find(i)] = find(len(pins) + j)
|
|
groups: dict[int, tuple[list[Pin], list]] = {}
|
|
order: list[int] = []
|
|
for i, pin in enumerate(pins):
|
|
root = find(i)
|
|
if root not in groups:
|
|
groups[root] = ([], [])
|
|
order.append(root)
|
|
groups[root][0].append(pin)
|
|
for j, zone in enumerate(zones):
|
|
root = find(len(pins) + j)
|
|
if root not in groups:
|
|
groups[root] = ([], [])
|
|
order.append(root)
|
|
groups[root][1].append(zone)
|
|
return [groups[r] for r in order]
|
|
|
|
|
|
def _split_path(path: list[Node]) -> tuple[list[tuple[int, list[Cell]]], list[Cell]]:
|
|
"""Split a node path into per-layer wire segments and via cells."""
|
|
wires: list[tuple[int, list[Cell]]] = []
|
|
vias: list[Cell] = []
|
|
i = 0
|
|
n = len(path)
|
|
while i < n:
|
|
layer = path[i][2]
|
|
cells: list[Cell] = []
|
|
while i < n and path[i][2] == layer:
|
|
cells.append((path[i][0], path[i][1]))
|
|
i += 1
|
|
wires.append((layer, cells))
|
|
if i < n: # a via connects this segment's last cell to the next layer
|
|
vias.append(cells[-1])
|
|
return wires, vias
|
|
|
|
|
|
def _reconstruct(came_from: dict[Node, Node], current: Node) -> list[Node]:
|
|
path = [current]
|
|
while current in came_from:
|
|
current = came_from[current]
|
|
path.append(current)
|
|
path.reverse()
|
|
return path
|
|
|
|
|
|
def _simplify(points: list[IntPoint]) -> list[IntPoint]:
|
|
"""Drop duplicate and collinear points from a polyline."""
|
|
out: list[IntPoint] = []
|
|
for p in points:
|
|
if out and out[-1].x == p.x and out[-1].y == p.y:
|
|
continue
|
|
if len(out) >= 2:
|
|
a, b = out[-2], out[-1]
|
|
if (b.x - a.x) * (p.y - a.y) - (b.y - a.y) * (p.x - a.x) == 0:
|
|
out[-1] = p
|
|
continue
|
|
out.append(p)
|
|
return out
|
|
|
|
|
|
def route_board(
|
|
board: BasicBoard,
|
|
*,
|
|
trace_width: int,
|
|
clearance: int,
|
|
layers: list[int] | None = None,
|
|
via_cost: float = 10.0,
|
|
rip_up: bool = True,
|
|
max_passes: int = 10,
|
|
orthogonal: bool = False,
|
|
via_half: int | None = None,
|
|
edge_clearance: int | None = None,
|
|
resolution: int = 1,
|
|
heuristic_weight: float = 1.0,
|
|
seed: int | None = None,
|
|
route_first: frozenset | None = None,
|
|
access_cost: float = 0.0,
|
|
rollback: bool = True,
|
|
) -> RouteResult:
|
|
"""Convenience wrapper: build a :class:`GridRouter` and route the board."""
|
|
router = GridRouter(
|
|
board,
|
|
trace_width=trace_width,
|
|
clearance=clearance,
|
|
layers=layers,
|
|
via_cost=via_cost,
|
|
rip_up=rip_up,
|
|
max_passes=max_passes,
|
|
orthogonal=orthogonal,
|
|
via_half=via_half,
|
|
edge_clearance=edge_clearance,
|
|
resolution=resolution,
|
|
heuristic_weight=heuristic_weight,
|
|
seed=seed,
|
|
route_first=route_first,
|
|
access_cost=access_cost,
|
|
rollback=rollback,
|
|
)
|
|
return router.route()
|