83 Commits

Author SHA1 Message Date
Sybren A. Stüvel
242ed119ab Eval-on-submit job settings: improve GUI in the add-on
Improve the usability of the 'eval-on-submit' toggle button:

- Add a placeholder text that can be shown instead of the input field. This
  can be used to describe what the evaluated Python code will do. In the
  case of the 'Simple Blender Render' job, this is set to 'Scene frame
  range'.
- Change the way in which the job type has to declare this, both for
  clarity and to add the extra placeholder string
2023-07-13 14:44:24 +02:00
Sybren A. Stüvel
3a3e664ae2 Add option to make a job setting auto-evaluatable by the user
Add a new job setting option `autoevalLockable`. Setting this to `true` in
the job compiler's `JOB_TYPE` settings has the following effect:

- By default, the setting will not be editable in Blender's job submission
  interface. Instead, a toggle button with a 'car' icon will be shown.
- When the 'car' button is toggled off, the setting becomes editable again.

In its default, uneditable state, the setting will be auto-evaluated before
submission.

This makes it possible to 'lock in' auto-evaluation. The main use case is
for the frame range of the render job. By default this will be locked to
the scene frame range, but it can still be overridden if a different
range is wanted.
2023-07-13 12:07:02 +02:00
Eveline Anderson
830c3fe794 Rename worker 'clusters' to 'tags'
As it was decided that the name "tags" would be better for the clarity
of the feature, all files and code named "cluster" or "worker cluster"
have been removed and replaced with "tag" and "worker tag". This is only
a name change, no other features were touched.

This addresses part of #104204.

Reviewed-on: https://projects.blender.org/studio/flamenco/pulls/104223

As a note to anyone who already ran a pre-release version of Flamenco
and configured some worker clusters, with the help of an SQLite client
you can migrate the clusters to tags. First build Flamenco Manager and
start it, to create the new database schema. Then run these SQL queries
via an sqlite commandline client:

```sql
insert into worker_tags
    (id, created_at, updated_at, uuid, name, description)
  select id, created_at, updated_at, uuid, name, description
  from worker_clusters;

insert into worker_tag_membership (worker_tag_id, worker_id)
  select worker_cluster_id, worker_id from worker_cluster_membership;
```
2023-07-10 11:11:03 +02:00
Sybren A. Stüvel
8408d28a6b Manager: add support for worker clusters 2023-04-04 12:18:35 +02:00
Sybren A. Stüvel
f413a40f4e Store Shaman checkout ID when submitting a job
If Shaman is used to submit the job files, store the job's checkout ID
(i.e. the path relative to the checkout root) in the database. This will
make it possible in the future to remove the Shaman checkout along with
the job itself.
2023-01-04 01:18:21 +01:00
Sybren A. Stüvel
2df5a1089a Fix T102707: Flamenco Manager crash on frame range without hyphen
The "invalid range" error reporting had an infinite loop, causing a crash.
This is now resolved.
2023-01-03 16:16:44 +01:00
Sybren A. Stüvel
982dca0d4e Fix FFmpeg wanting to use JPEG files when rendering PNG
The preview video task would attempt to use JPEG preview files when the
"Preview" checkbox is checked, even when this checkbox is not shown in
Blender's UI (when the output format is not EXR). Blender still stores
this property, even when it's unused, and that's what tripped up the job
compiler.

The "Simple Blender Render" job type now first checks whether the previews
are necessary at all, and only then uses them.
2022-11-10 14:10:03 +01:00
Sybren A. Stüvel
ad0fea241d Simple blender render: hide has_previews from web interface
It was useful for debugging, but not really needed for artists.
2022-10-20 12:18:00 +02:00
Sybren A. Stüvel
f1c4211d2b FFmpeg preview video: add missing switch to .jpg extension
One line was missing from rF43bc22f10fae.
2022-10-20 12:17:34 +02:00
Sybren A. Stüvel
43bc22f10f Generate preview video from Blender-generate EXR preview JPEGs
If Blender is configured to store a preview-JPEG next to rendered EXR
files, feed those previews to FFmpeg to generate the preview video.
2022-10-20 12:10:32 +02:00
Sybren A. Stüvel
780a9f9ef6 Refactor some tests to use require. instead of assert. + fail
The `require.XXX` functions are exactly the same as `assert.XXX`
functions + directly failing the test, so this refactor simplifies the
code quite a bit. Can be done in more areas than this.

No functional changes.
2022-08-31 17:28:19 +02:00
Sybren A. Stüvel
0afde53209 Simple Blender Render: no longer render to intermediate directory
Simple Blender Render now no longer renders to an intermediate directory.
This not only simplifies the script, but it also opens the door for
selective re-running of individual tasks.

In the old situation, where the intermediate directory was renamed to
the desired name in the last task, rerunning tasks would fail because the
directory they expect to exist no longer exists. This is now resolved.
2022-08-31 17:24:31 +02:00
Sybren A. Stüvel
f065cda830 Cleanup: remove some debug prints from Simple Blender Render script 2022-08-31 16:25:52 +02:00
Sybren A. Stüvel
2e1c0b83bf Simple Blender Render: refuse to render videos
The original idea behind this job type was that it would work equally
well for videos as for images, but that was never really well tested.
It's currently broken, so this commit removes video support altogether.
2022-08-31 16:25:23 +02:00
Sybren A. Stüvel
eb89984db8 Simple Blender Render: remove blender_cmd setting
Remove the `blender_cmd` setting, and just hard-code it to `{blender}`.
The Blender add-on was already passing this string, and it's very unlikely
that people are already writing custom add-ons to pass something different.
It provided flexibility that was untested, so it's better to simplify
things.
2022-08-31 16:24:34 +02:00
Sybren A. Stüvel
e5a20425c4 Separate variables for Blender executable and its arguments.
Split "executable" from "its arguments" in blender & ffmpeg commands.

Use `{blenderArgs}` variable to hold the default Blender arguments,
instead of having both the executable and its arguments in `{blender}`.

The reason for this is to support backslashes in the Blender executable
path. These were interpreted as escape characters by the shell lexer.
The shell lexer based splitting is now only performed on the default
arguments, with the result that `C:\Program Files\Blender
Foundation\3.3\blender.exe` is now a valid value for `{blender}`.

This does mean that this is backward incompatible change, and that it
requires setting up Flamenco Manager again, and that older jobs will not
be able to be rerun.

It is recommended to remove `flamenco-manager.yaml`, restart Flamenco
Manager, and reconfigure via the setup assistant.
2022-08-30 14:58:16 +02:00
Sybren A. Stüvel
22aa041ec1 Allow relative render output root paths
Add a new `abspath(path)` function to the add-on, for use in job type
settings. With this, the "simple blender render" job can support relative
paths for the "render output root" setting, and still have an absolute
final "render output path".
2022-08-25 13:14:48 +02:00
Sybren A. Stüvel
a6c935a634 Fix T99421: Introducing an etag for job types
The etag prevents job submissions with old settings, when the job
compiler script has been edited. The etag is the SHA1 hash of the
`JOB_TYPE` dictionary (as defined by the JavaScript file). The hash is
computed in a way that's independent of the exact formatting in the
JavaScript file. Also the actual JS code itself is irrelevant, just the
`JOB_TYPE` dictionary is used.
2022-07-29 21:13:37 +02:00
Sybren A. Stüvel
48ca73f550 Refactor, manager: rename compilerForJobType to compilerVMForJobType
The function returns a `*VM`, which contains a compiler, and allows you
to run a compiler, but is not a compiler itself.
2022-07-29 14:26:54 +02:00
Sybren A. Stüvel
370f935f65 Simple-blender-render job: use absolute path for render_output_path
Blender cannot be told to only allow absolute path for an RNA property
(of type `string`, subtype `dir_path`), so as a workaround the final
`render_output_path` is now using `bpy.path.abspath()` to make the path
absolute.

This has as advantage that the render output path can be defined by artists
as a blendfile-relative path, and that it'll be resolved when submitting
the blend file.
2022-07-29 11:03:14 +02:00
Sybren A. Stüvel
0e6d61dd84 Remove the {ffmpeg} variable
Remove the `{ffmpeg}` variable from the default configuration, and its use
from the job compiler scripts. Now that the Worker can find its bundled
FFmpeg, it's no longer needed to configure its location on the Manager.
2022-07-22 16:37:14 +02:00
Sybren A. Stüvel
5fbdc388ad Job compiler: tweak settings visibility of simple-blender-render
In the `simple-blender-render` job type settings, hide the `chunk_size`
setting from the web frontend, and show the `blendfile` setting instead.

The actual blend file being rendered is important to know, whereas the
chunk size can be inferred from the task names anyway.
2022-07-01 13:36:44 +02:00
Sybren A. Stüvel
fb89658530 Refactor: replace os.IsNotExist() with errors.Is(err, fs.ErrNotExist()
`os.IsNotExist()` is from before `errors.Is()` existed. The latter is the
recommended approach, as it also recognised wrapped errors.

No functional changes, except for recognising more cases of "does not
exist" errors as such.
2022-06-28 10:24:46 +02:00
Sybren A. Stüvel
b441f3f3de Manager: load job compiler scripts from disk as well
If there is a `scripts` directory next to the current executable, load
scripts from that directory as well.

It is still required to restart the Manager in order to pick up changes
to those scripts (including new/removed files), PLUS a refresh in the
add-on.
2022-06-21 17:59:20 +02:00
Sybren A. Stüvel
a0e8eebcb3 Manager: make access to job compilers script thread-safe
When on-disk job compiler scripts are supported, they will be reloaded
often, and it becomes more important to have the access to the map of
loaded job compilers thread-safe.
2022-06-20 18:09:33 +02:00
Sybren A. Stüvel
defa5b0431 Refactor: extract 'get the embedded filesystem' to a separate function
The global `scriptFS` variable was too easy to access, which caused an
issue where the mandatory `"scripts"` subdirectory was not passed.
Accessing via a getter function that hides this requirement prevents this.
2022-06-20 17:43:08 +02:00
Sybren A. Stüvel
201236cf46 Refactor: take some functions out of job_compilers.Service
Take some functions out of the `Service` struct, as they are more or less
standalone anyway. This will also make it easier later to make things
thread-safe, as that'll become important when files can get live-reloaded.
2022-06-20 17:26:17 +02:00
Sybren A. Stüvel
d5c527209f Cleanup: rename local var from compiler to service
The `Load()` function returns a `*Service`, and it was confusing that the
local variable is named `compiler` instead. Now it's called `service`.

No functional changes.
2022-06-20 17:21:19 +02:00
Sybren A. Stüvel
89fdc45b45 Manager: ignore small JS files
Empty (or almost-empty) JS files are ignored by the job compiler.
2022-06-20 17:14:06 +02:00
Sybren A. Stüvel
7a89c07fc9 Manager, refactor access to JS script files
Refactor the JS script file loading code so that it's tied to the `fs.FS`
interface for longer, and less to the specifics of our `embed.FS` instance.
This should make it possible to use other filesystems, like a real on-disk
one, to load scripts.
2022-06-20 17:06:46 +02:00
Sybren A. Stüvel
380d55b4f0 Cleanup: rename job_compilers/path.go to js_path.go
Rename the file by adding `js_` suffix, to indicate it's for exposing a
"path" object to JavaScript.

No functional changes.
2022-06-20 15:57:03 +02:00
Sybren A. Stüvel
a7fbbf3313 Cleanup: rename job_compilers/process.go to js_process.go
Rename the file by adding `js_` suffix, to indicate it's for exposing a
"process" object to JavaScript.

No functional changes.
2022-06-20 15:56:09 +02:00
Sybren A. Stüvel
de5d12362d Manager: add sleep_repeats parameter to echo-sleep-test job type
This makes it convenient to create an arbitrary number of tasks.
2022-06-20 11:44:41 +02:00
Sybren A. Stüvel
25d5b01b3c Cleanup: test errors with assert.NoError() instead of assert.Nil()
No functional changes, just nicer way to test.
2022-06-13 18:40:42 +02:00
Sybren A. Stüvel
f77b11d85e Manager: add a small wrapper around Google's UUID library
Add a small wrapper around github.com/google/uuid. That way it's clearer
which functionality is used by Flamenco, doesn't link most of the code to
any specific UUID library, and allows a bit of customisation.

The only customisation now is that Flamenco is a bit stricter in the
formats it accepts; only the `xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx` is
accepted. This makes things a little bit stricter, with the advantage
that we don't need to do any normalisation of received UUID strings.
2022-05-20 15:35:51 +02:00
Sybren A. Stüvel
fd0ff82352 Use new job setting visibility rules
Update the Blender add-on, web interface, and job compiler script to use
the new visibility settings of job settings.
2022-05-19 16:15:13 +02:00
Sybren A. Stüvel
d099a31531 OAPI: add endpoint for getting a single job type
This will be used by the web frontend to determine which job settings
to show and which to hide.
2022-04-15 16:21:48 +02:00
Sybren A. Stüvel
555c935790 Web: Replace Vue 2 with Vue 3 webapp
Replace the Vue v2 webapp with a Vue v3 one, and embed the OpenAPI
client in the webapp itself (instead of being its own npm project).

- Vue v2.x -> v3.x
- Tabulator v4.x -> v5.1
- Moment JS -> replaced with Luxon JS
- Vue CLI/UI -> replaced with Vite
2022-04-12 12:34:49 +02:00
Sybren A. Stüvel
48417f7f14 Manager: Fix unittests after recent changes to the job compiler script
d98dbaa3 introduced a change to the job compiler, which wasn't taken into
account in the unit test.
2022-04-11 14:08:40 +02:00
Sybren A. Stüvel
d98dbaa333 Worker: implement ffmpeg for frame-to-video conversion on Windows 2022-04-09 16:20:29 +02:00
Sybren A. Stüvel
781f1d936a OAPI: add jobs query endpoint 2022-04-04 18:53:19 +02:00
Sybren A. Stüvel
86879aaaad Manager: adjust unit test to fit new command/task names in job compiler 2022-03-17 16:19:45 +01:00
Sybren A. Stüvel
b6a7a15582 Implement frames-to-video command
This finishes the "Simple Blender Render" job type, as it can now be run
fully by a Worker!
2022-03-17 16:18:10 +01:00
Sybren A. Stüvel
c989bce51e Implement move-directory command, and use it in Simple Blender Render 2022-03-17 15:39:52 +01:00
Sybren A. Stüvel
084712baba Simple Blender render: pass frame range in Blender notation
Pass the frame range in Blender notation (`n..m`) instead of "printer"
notation (`n-m`).
2022-03-17 13:08:37 +01:00
Sybren A. Stüvel
ec77de886b Manager: remove invalid comment 2022-03-17 11:46:04 +01:00
Sybren A. Stüvel
517b007ae5 Manager: improve logging of created tasks 2022-03-17 11:45:56 +01:00
Sybren A. Stüvel
9066fcacff Manager: reorder Simple Blender Render settings 2022-03-15 17:49:20 +01:00
Sybren A. Stüvel
2187464d5e Allow the render output path to have a {timestamp} field 2022-03-15 17:18:11 +01:00
Sybren A. Stüvel
09a476e11a Compute render output path when evaluating job settings
Compute render output path when evaluating job settings, which is done
within the Flamenco add-on, instead of in the job compiler script. This
allows the UI to show the render path, rather than it only being known
after the job has been submitted.
2022-03-15 16:56:44 +01:00