Add a `local_storage` package that finds a suitable place to put files.
Currently it just looks at the location of the currently running
executable; it can later do other things. It can be queried for directory
to put job-specific files.
It is intended to be used by the under-development "last rendered output"
processing system, to store an image file per job. Later we should also
refactor the task log handling system to use this.
If there is a `scripts` directory next to the current executable, load
scripts from that directory as well.
It is still required to restart the Manager in order to pick up changes
to those scripts (including new/removed files), PLUS a refresh in the
add-on.
When on-disk job compiler scripts are supported, they will be reloaded
often, and it becomes more important to have the access to the map of
loaded job compilers thread-safe.
The global `scriptFS` variable was too easy to access, which caused an
issue where the mandatory `"scripts"` subdirectory was not passed.
Accessing via a getter function that hides this requirement prevents this.
Take some functions out of the `Service` struct, as they are more or less
standalone anyway. This will also make it easier later to make things
thread-safe, as that'll become important when files can get live-reloaded.
The `Load()` function returns a `*Service`, and it was confusing that the
local variable is named `compiler` instead. Now it's called `service`.
No functional changes.
Refactor the JS script file loading code so that it's tied to the `fs.FS`
interface for longer, and less to the specifics of our `embed.FS` instance.
This should make it possible to use other filesystems, like a real on-disk
one, to load scripts.
Allow overriding the worker name by setting the `FLAMENCO_WORKER_NAME`
environment variable. This makes it easy to do from Docker configs, and,
more importantly, from the scripts I use to run multiple workers on the
same machine while developing Flamenco.
Move the code related to task updates from workers to
`worker_task_updates.go`. It's going to get more complex with the
blocklisting in there; this prepares for that.
No functional changes.
When a job or task gets requeued from the web interface, its task
failure lists (i.e. the list of workers that previously failed this
task) will be cleared.
This clearing doesn't happen in other situations, e.g. when a worker
signs off and its task gets requeued, the task's failure list will
remain as-is.
Rename functions `onTaskStatusX` to `updateJobOnTaskStatusX` to clarify
their responsibility is to update the job in reaction to a task status
change.
No functional changes.
Introduce `ParameterMissingError` and `ParameterInvalidError` structs, to
be returned from command executors. These replace free-form `fmt.Errorf()`
style errors.
Fix sqlite issues in the "upstream buffer" test. The test used
`:memory:` to have an in-memory DB to separate from other tests. The
"flush at shutdown" code runs in a different goroutine, though, and
creates a new DB connection. The SQLite separation was too strong,
making that function not find any tables. This is now solved by having
an in-memory database that's shared between all connections made from
the same unit test.
Within the shutdown procedure, signing off is now the last thing the
worker does. This makes things more consistent from the Manager's point
of view (like receiving last-second log entries while the Worker is still
online).
This fixes a bug where 'Worker undefined changed status' was logged in
the web interface, as that was (back then incorrectly) `workerupdate.name`.
Now that code is correct.
Before checking whether the Worker is allowed to do work (i.e. is in
`awake` state), check any queued-up status changes. Those should be
communicated, before saying "no work for you", so that the Worker can
actually respond to it.
When a Worker indicates a task failed, mark it as `soft-failed` until
enough workers have tried & failed at the same task.
This is the first step in a blocklisting system, where tasks of an
often-failing worker will be requeued to be retried by others.
NOTE: currently the failure list of a task is NOT reset whenever it is
requeued! This will be implemented in a future commit, and is tracked in
`FEATURES.md`.
The persistence layer can now store which worker failed which task, as
preparation for a blocklisting system. Such a system should be able to
determine whether there are still any workers left to do the work.