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| title | weight |
|---|---|
| Getting Started | 1 |
To start, get a Git checkout with either of these commands. The 1st one is for public, read-only access. The 2nd one can be used if you have commit rights to the project.
git clone git://git.blender.org/flamenco.git
git clone git@git.blender.org:flamenco.git
Then follow the steps below to get everything up & running.
1. Installing Go
Most of Flamenco is made in Go.
- Install Go 1.18 or newer.
- Optional: set the environment variable
GOPATHto where you want Go to put its packages. Go will use$HOME/goby default. - Ensure
$GOPATH/binis included in your$PATHenvironment variable. Rungo env GOPATHif you're not sure what path to use.
2. Installing NodeJS
The web UI is built with Vue, Bootstrap, and Socket.IO for communication with the backend. NodeJS+Yarn is used to collect all of those and build the frontend files.
{{< tabs "installing-nodejs" >}} {{< tab "Linux" >}} It's recommended to install Node via Snap:
sudo snap install node --classic --channel=16
If you install NodeJS in a different way, it may not be bundled with Yarn. In that case, run:
sudo npm install --global yarn
{{< /tab >}} {{< tab "Windows" >}} Install Node v16 LTS and then install Yarn via:
npm install --global yarn
{{< /tab >}} {{< tab "macOS" >}} Option 1 (Native install)
Install Node v16 LTS and then install Yarn via:
npm install --global yarn
Option 2 (Homebrew)
Install Node 16 via homebrew:
brew install node@16
Then install yarn:
brew install yarn
{{< /tab >}} {{< /tabs >}}
3. Your First Build
Run make with-deps to install build-time dependencies and build the application.
Subsequent builds can just run make without arguments.
You should now have two executables: flamenco-manager and flamenco-worker.
Both can be run with the -help CLI argument to see the available options.
See [building][building] for more make targets, for example to run unit tests,
enable the race condition checker, and all other kinds of useful things.
[building]: {{< relref "../building/" >}}