
Add technical details to explain which part of the SocketIO-based broadcast system is implemented where in the source code.
47 lines
1.8 KiB
Markdown
47 lines
1.8 KiB
Markdown
---
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title: SocketIO
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weight: 50
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---
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[SocketIO v2](https://socket.io/docs/v2/) is used for sending updates from
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Flamenco Manager to the web frontend. Version 2 of the protocol was chosen,
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because that has a mature Go server implementation readily available.
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SocketIO messages have an *event name* and *room name*.
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- **Web interface clients** send messages to the server with just an *event
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name*. These are received in handlers set up by
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`internal/manager/webupdates/webupdates.go`, function
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`registerSIOEventHandlers()`.
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- **Manager** typically sends to all clients in a specific *room*. Which client
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has joined which room is determined by the Manager as well. By default every
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client joins the "job updates" and "chat" rooms. This is done in the
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`OnConnection` handler defined in `registerSIOEventHandlers()`. Clients can
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send messages to the Manager to change which rooms they are in.
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- Received messages (regardless of by whom) are handled based only on their
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*event name*. The *room name* only determines *which client* receives those
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messages.
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## Technical Details
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The following files & directories are relevant to the SocketIO broadcasting
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system on the Manager/backend side:
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`internal/manager/webupdates`
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: package for the SocketIO broadcasting system
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`internal/manager/webupdates/sio_rooms.go`
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: contains the list of predefined SocketIO *rooms* and *event types*. Note that
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there are more rooms than listed in that file; there are dynamic room name
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like `job-fa48930a-105c-4125-a7f7-0aa1651dcd57` that cannot be listed there as
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constants.
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`internal/manager/webupdates/job_updates.go`
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: sending job-related updates.
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`internal/manager/webupdates/worker_updates.go`
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: sending worker-related updates.
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For a relatively simple example of a job update broadcast, see
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`func (f *Flamenco) SetJobPriority(...)` in `internal/manager/api_impl/jobs.go`.
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